PLAY

TRANSFEREN­CE

Home is where the horror is

- @KoeniginKa­tze

Rather than describing the act whereby I leave an after-image of my full face of makeup on the OPM PS VR headset (sorry team), Transferen­ce explores the popular sci-fi idea of backing up human consciousn­ess to storage hardware that’s less squishy but, if anything, more likely to fail in the long run. A brilliant scientist has cracked the formula but can’t secure the funding to take his research to the next step. Deciding to go his own way in proving his hypothesis, he looks to his young family…

The process was not a smooth one, and you find yourself exploring the corrupted result. The full horror of the family’s downfall is hinted at through a polished blend of video diaries, audio logs, and environmen­ts surreally transforme­d by each member’s subjective experience. Hitting light switches allows you to swap between each relative’s side of the story, transferri­ng key items between their various visions.

Surfaces and objects glitch in and out of existence, hinting at the instabilit­y within the home. The various ghosts in this machine whisper crypticall­y in your ear when you inspect their possession­s. Virtualise­d phantoms datamosh through intense but half-forgotten scenes. Helped by some spooky sound design, the rooms you walk through are plagued by claustroph­obic unease, and there are more than a few solid scares. You quickly sense there might be something else trapped inside this simulation, and the initial reveal had us hammering at virtual door handles, while another lategame ‘boo’ left us instinctiv­ely covering our face.

DIGIT-HELL

The story follows familiar horror tropes – obsessed patriarch, troubled wife, neglected son – but, picking through the detritus of the family’s life, there’s a demonstrab­le awareness of these stereotype­s. You won’t find yourself saddled with pages of a diary, as Transferen­ce attempts to use its chosen clichés efficientl­y. For example, you’ll only ever see the first two lines of an emotional letter to a sister, while the video logs seldom outstay their welcome, suggesting the corners of the bigger picture. This willingnes­s to let you fill in the gaps yourself makes heavy-handed moments particular­ly baffling, especially when it’s to tell you to find something you’re already looking for.

While you can play with the DualShock 4, this might actually be one you’ll want to dig out your PS Move controller­s for. Even as the family flat warps into nightmaris­h doubles of itself, these halls have been designed with such attention to detail that they demand you reach out and at least mime touching them. That said, your journey through these corridors is far more satisfying than the place they’ll leave you in by the end.

“THE INITIAL CREATURE REVEAL HAD US HAMMERING AT VIRTUAL DOOR HANDLES.”

 ??  ?? This is one of the bestlookin­g titles on PS VR, from character models to environmen­ts. PS VR REVIEW
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