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FIGHTS IN TIGHT SPACES

Fights In Tight Spaces: exactly what it says

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Mixing cardbattli­ng, deckbuildi­ng, turn-based strategy with a Superhot visual style, developer Ground Shatter’s new game can’t fail to catch the eye.

Fights In Tight Spaces is exactly that, a series of short tactical fights inside small rooms, delivered in a crunching visual style. At the bottom of the screen is your deck of cards detailing the attacks, defences, and moves your well-dressed brawler can perform. Which cards you choose to play, and when, will dictate the success of your attacks. Stringing together moves, such as Grapple with Heavy Strike, may give you Momentum, and using this can turn fights around. Cards have buffs offering Momentum, Damage, and Distance points, and combining cards can offer round-winning upgrades.

There’s more to the game than brutally taking down each room’s enemies. You need to strategica­lly manage your position and that of your enemy to get the most from each card you play. For example, play a Swap to switch positions with an enemy, lining up your opponents so your next attack will launch one into the other, dealing damage to multiple enemies.

Each room has specific challenges – in one revealed you need to protect an ambassador from assailants, using positional cards to manoeuvre him out of harm’s way.

The dev’s previous game, Rico, was a fun arcade take on Rainbow Six Siege, but Fights In Tight Spaces looks to be dealing something new.

YOUR DECK OF CARDS DETAILS THE MOVES YOU CAN PERFORM.

Fights In Tight Spaces will be shuffling our way later this year.

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 ??  ?? Cards can be combined to upgrade their stats, but at a cost.
Cards can be combined to upgrade their stats, but at a cost.

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