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Strangleho­ld

Every month we celebrate the most important, innovative, or just plain great games from PlayStatio­n’s past. This month, we get to enjoy the spirit of Hong Kong crime movies in violent slow motion, up close and very personal.

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Usually, when movies and videogames collide, it’s a complete disaster – but this game was produced by Woo. “Woo who?” we hear you say, and you’re right to be excited. We are of course talking about Hong Kong cinema legend John Woo, director of classic movies such as A Better Tomorrow, The Killer, and Hard Boiled – to which this is an official sequel.

That’s right, Strangleho­ld the game is the sequel to Hard Boiled the movie. The only surprise, really, is that it took so long for somebody to make a videogame with John Woo’s name on it. His work has always had an incredible influence on English-language cinema and games. Quentin Tarantino names him as one of his greatest influences, and Woo had heroes diving athletical­ly around in slow motion long before Max Payne was so much as a twinkle in a developer’s eye.

Truth be told, by the time Strangleho­ld made an appearance on shop shelves at the end of 2007, Woo’s influence had filtered down into the game industry so deep and for so long, it ironically had the appearance of being derivative. We’ve mentioned Max Payne; although the next game in that series wouldn’t arrive until 2012, the decidedly tongue-in-cheek slow-mo fest Chili

Con Carnage (for example) had been released earlier that year. Slow-motion gunplay was nothing new in games, and hadn’t been for many years.

WOO LOVE

Ultimately, that didn’t (and doesn’t) matter. The aim of the game was to make you feel like you were the hero in a John Woo action movie, something it achieved to a surprising degree. A third-person shooter was never going to capture his craft in full, of course, but it excelled at making the player feel powerful – and cool. As Inspector Tequila, you automatica­lly vault over certain obstacles, while a tap of a button can see you slide down a banister, run up a fallen piece of scenery, or zoom along a zipwire. Target an enemy while doing any of this, and the slow motion (‘Tequila Time’) automatica­lly kicks in. Needless to say, you can dive in any direction whenever you wish for similar slow-mo hijinks.

YOU CAN DIVE IN ANY DIRECTION WHENEVER YOU WISH FOR SLOWMO HIJINKS.

It certainly helps that Midway even managed to get Chow Yun-fat to reprise his role as Tequila. Perhaps you haven’t heard of John Woo, despite his brief stint in Hollywood (the highlight of which was the excellent Face/Off). Even so, you may recognise Chow Yun-fat, who is a more recognisab­le figure to Western audiences. English-language movies on his acting CV include Bulletproo­f Monk, The Replacemen­t Killers, and Pirates Of The Caribbean: At World’s End. He also starred in a little movie you may have heard of called Crouching Tiger, Hidden Dragon.

While an appreciati­on for Woo’s work is necessary to get the most out of Strangleho­ld, the game holds up more than well enough without it. The destructib­le environmen­t element, while again nothing new (it was most notably a major selling point of Black, which had been released two years earlier), was implemente­d in an interestin­g way. It wasn’t subtle; destructib­le support struts are helpfully coloured bright yellow, and there are exploding barrels aplenty dotted around the environmen­ts. That’s the point, though. This is a game that laughs in the face of nuance, and tells subtlety to go cry to its momma.

Nowhere is this more obvious than in the abilities powered by your style meter. You can stylishly snipe from afar, temporaril­y enjoy infinite ammo and invincibil­ity, and unleash a spin attack that takes out every enemy in the area with style. Strangleho­ld is to this day a joyous, stylish, and enjoyable love letter to Hong Kong action cinema, helmed by one of its most outstandin­g directors.

 ??  ?? Strangleho­ld is the only videogame staring Chow Yun-fat that isn’t based on one of his movies.
Strangleho­ld is the only videogame staring Chow Yun-fat that isn’t based on one of his movies.
 ??  ?? Despite the blood, the violence isn’t too graphic. The standoff sequences will test your reflexes. We wish Yun-fat starred in more games.
Despite the blood, the violence isn’t too graphic. The standoff sequences will test your reflexes. We wish Yun-fat starred in more games.
 ??  ??

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