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PS Now for something completely different

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Recently joining the ranks of the gaming-on-demand service were multiplaye­r heavyweigh­t Rainbow Six Siege (until 2 Nov), psychologi­cal thriller Get Even, and the chilling The Evil Within 2. It’s that final one that caught my attention, as now’s a good time for some horror.

Even though Shinji Mikami stepped into a more supervisor­y role for THE EVIL WITHIN 2, it feels like a culminatio­n of the sort of horror he’s championed his whole life. Tense, thrilling, walking the line between giving you the tools to fight back and causing enough anxiety to make you question whether you really should. A fusion of classic survival horror and modern psychologi­cal horror, this dip into a warped shared artificial reality is a bizarre and compelling game no horror fan should miss.

Coming off that high I jump into more PSNow horror. THE EVIL WITHIN is also on here, and while it’s still a spooky time, detective Sebastian Castellano­s’ first outing into the world created by the STEM machine has since been overshadow­ed by both its sequel and other horror games, and feels like a notquite-as-good Resi 4. So naturally I jump into RESIDENT EVIL: CODE VERONICA X next, and catch up with what Claire Redfield did after escaping from Raccoon City. (You know, I’d love a remake of this one).

Before I know it, I’ve become a full-blown adrenaline addict. Give me the scares. I’m fiddling around with SOMA, FEAR (plenty of gunplay here), DEADLY PREMONITIO­N (a cult classic that ensures you’ll never look at trees in the same way again), FORBIDDEN SIREN, SILENT HILL 2, and *shudder* HOTEL TRANSYLVAN­IA 3: MONSTERS OVERBOARD. I awake from the horror haze in a stupor. I can’t go on. I’ve run out of pants.

 ??  ?? Headshots aren’t always enough to finish the Lost in The Evil Within 2. If that doesn’t scare you, nothing will.
Headshots aren’t always enough to finish the Lost in The Evil Within 2. If that doesn’t scare you, nothing will.
 ??  ??

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