PLAY

THE LORD OF THE RINGS: GOLLUM

Raw and wriggling screens reintroduc­e a classic character

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THE GAME WILL DRAW DIRECTLY FROM THE BOOKS.

02 Skulking out of the shadows, it’s our first look at the confirmed PS5 title Lord Of The Rings: Gollum. First announced in March last year, it’s still a way off yet, with a release window set for some time during 2021. However these new screens definitely look very precious as they offer an early glimpse of the in-game action and UI.

As the titular former ring-bearer, you navigate dialogue choices and dank caves. Gollum may be small and scrawny but in your hands he’ll need to be tricksy too if you want to avoid detection by orcs and oversized spiders alike.

In JRR Tolkien’s original text, Gollum is a solitary creature given long life and twisted beyond all recognitio­n by the One Ring’s influence. Often seen speaking in the third person or otherwise referring to himself as ‘we,’ your most important dialogue choices are with yourself. The developer has previously stated that these inner dialogues (monologues?) occur frequently throughout chapters as you fight with yourself over the best way to handle a situation, all leading up to major decision points. We’re told that it’ll be harder to hear the reasoning of, say, the Sméagol side if you’ve spent a lot of time siding with the Gollum side beforehand. At the very least it’ll be in character for this particular videogame protagonis­t to start muttering to himself about what he should do next.

RING HOLLOW

Currently in developmen­t at Deponia developer Daedalic Entertainm­ent, the project is the result of a partnershi­p with Middle-earth Enterprise­s, a part of the Saul Zaentz Company. This non-Warner partnershi­p means the game will draw directly from the original books, not from the films – though with Hobbits being basically small people, and Gollum a mutated Hobbit, the game and film versions of him do have clear similariti­es.

Not satisfied with simply recreating recognisab­le moments, the developer is hoping to offer a unique take on the central character while remaining true to the source

material. A pitiable creature in the books, Gollum is a decidedly non-standard game protagonis­t and we’re looking forward to seeing in what direction Daedalic takes things from such an unusual starting point. Just how far it manages to get from the films remains to be seen, though – as does what shape gameplay will take beyond stealth and tense internal conflict through heated soliloquy.

The real question for us, however, is, in light of Andy Serkis’ iconic performanc­e, who on Middle-earth will be tasked with reinterpre­ting the voice of the transforme­d Hobbit?

Talk about a tough act to follow. Watch this space for who takes on that herculean task – and more news about all things PS5.

Who do you think could voice this Gollum? Tweet us at @OPM_UK.

 ??  ?? There’ll be more to do than stealthily scurrying through caves. We can’t wait for this new adventure.
There’ll be more to do than stealthily scurrying through caves. We can’t wait for this new adventure.
 ??  ?? team talk
I’m all for taking establishe­d, popular characters and turning them on their head, but so far I’m not seeing the unique perspectiv­e Daedalic has said it hopes to offer on the character. I’m looking forward to being surprised the closer we get to 2021.
Jess Kinghorn
Staff Writer
team talk I’m all for taking establishe­d, popular characters and turning them on their head, but so far I’m not seeing the unique perspectiv­e Daedalic has said it hopes to offer on the character. I’m looking forward to being surprised the closer we get to 2021. Jess Kinghorn Staff Writer
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