PLAY

Godfall makes DualSense

PS5’s loot-slasher will make the console sing

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Weapon clashes will feel unique in Counterpla­y Games’ PS5 exclusive, Godfall. It makes the most of PS5’s DualSense controller, and its stereo vibration and adaptive triggers, meaning you’ll feel the sensation of your weapon hitting an enemy’s. You’ll be able to sense how it resonates in your hands as if you were holding the hulking blade.

Likewise the game will make use of the new controller’s haptic feedback to enable you to feel every surface. An attack move to slide across the ground will vibrate through the DualSense uniquely depending on the surface. It will feel differentl­y if you’re knee-skimming into an enemy across gravel, water, marble, or sand.

GOD OF GOD

In terms of what happens when those weapons clash, Godfall has more in common with God Of War and Devil May Cry 5 than a classic soulsborne. Combat is less about duels and more focussed on the power fantasy of juggling and controllin­g multiple enemies.

Likewise, loot isn’t here to boost stats but, as in Monster Hunter: World, is designed to enhance different weapons and combat styles. There are 12 Valorplate­s to equip, each a kind of class with its own buffs, stats, and Archon ability – a chargeable special attack.

The structure of the game also recalls Capcom’s monster slayer. From The Seventh Sanctum, a space where you can upgrade and craft gear and weapons, you enter Story missions, narrative-led brawls checkpoint­ed by minor and major boss battles, and Hunts, which are bespoke missions to track and defeat special bosses. Both enable you to build a character capable of ascending the Skybreaker Monolith and defeating the mad god at its peak. We’re ready to climb.

Visit the game’s official site for more on this PS5 exclusive: godfall.com.

 ??  ?? Combat is fast and flexible, and has more in common with Devil May Cry 5 than Sekiro.
Combat is fast and flexible, and has more in common with Devil May Cry 5 than Sekiro.
 ??  ?? The bosses you fight in Hunt missions are unique and not found elsewhere.
The bosses you fight in Hunt missions are unique and not found elsewhere.

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