PLAY

THREE TO PLAY

PSN games you might have missed Every month, loads of games come to the PS Store. You’d be hard pressed to play them all, so we’re looking at some that didn’t quite make the cut. This month we’re looking at arcadey action, apocalypse­s, and other things b

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Speaking of ‘scream if you want to go faster,’ first up is

Agent Intercept. You play as a profession­al with a very specific set of skills behind the wheel of the Sceptre. Is the Sceptre a car? Is it a plane? Is it a boat? This transformi­ng vehicle will keep you guessing as you tear through exotic locales, dodge enemy roadside traps, and chase that high score just beyond the horizon. It’s slick arcade action as far as the eye can see, though we’re not certain that anyone other than die-hard spy fans won’t run out of road for this title.

We’re gonna park it there and move on to boomer shooter

Forgive Me Father. This throwback FPS sees you blasting through Lovecrafti­an hordes in the usual cosmic horror settings (rickety hostelries, graveyards, and cultists’ lairs) and features a gnarly, 2D-meets-3D comic book look complete with speech bubbles – we’re sure it’s a warm hug for someone. It’s not all guns and glory, though, as you have access to knives, spells, and other oddities within your arsenal. It’s clear for anyone to see – well, anyone who’s left – that the situation is FUBARed to hell and back but each of the two playable protagonis­ts, a priest and a journalist, has their own approach to the horrifying situation thanks to unique character skill trees. The presentati­on is striking, with the way enemies explode into bloody bits making us wince in only the best way, but a slice of nostalgia does not a meal make.

Hell may be empty, and all the space whales are here, but that doesn’t mean it’s time to lose all hope. Before

We Leave is a relaxed city builder that sees you encouragin­g an undergroun­d civilisati­on of ‘peeps’ to flourish on the surface of your planet and throughout the solar system by building happily on a classic hexagonbas­ed grid. The only threat above ground are those aforementi­oned space whales that will hoover up chunks of your settlement­s if you don’t find a way to circumvent their appetite. These low-ish stakes provide the perfect environmen­t to scratch that city-builder itch, though its chill vibes may well put action aficionado­s right to sleep.

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