THREE TO PLAY
PSN games you might have missed Every month, loads of games come to the PS Store. You’d be hard pressed to play them all, so we’re looking at some that didn’t quite make the cut. This month we’re looking at arcadey action, apocalypses, and other things b
Speaking of ‘scream if you want to go faster,’ first up is
Agent Intercept. You play as a professional with a very specific set of skills behind the wheel of the Sceptre. Is the Sceptre a car? Is it a plane? Is it a boat? This transforming vehicle will keep you guessing as you tear through exotic locales, dodge enemy roadside traps, and chase that high score just beyond the horizon. It’s slick arcade action as far as the eye can see, though we’re not certain that anyone other than die-hard spy fans won’t run out of road for this title.
We’re gonna park it there and move on to boomer shooter
Forgive Me Father. This throwback FPS sees you blasting through Lovecraftian hordes in the usual cosmic horror settings (rickety hostelries, graveyards, and cultists’ lairs) and features a gnarly, 2D-meets-3D comic book look complete with speech bubbles – we’re sure it’s a warm hug for someone. It’s not all guns and glory, though, as you have access to knives, spells, and other oddities within your arsenal. It’s clear for anyone to see – well, anyone who’s left – that the situation is FUBARed to hell and back but each of the two playable protagonists, a priest and a journalist, has their own approach to the horrifying situation thanks to unique character skill trees. The presentation is striking, with the way enemies explode into bloody bits making us wince in only the best way, but a slice of nostalgia does not a meal make.
Hell may be empty, and all the space whales are here, but that doesn’t mean it’s time to lose all hope. Before
We Leave is a relaxed city builder that sees you encouraging an underground civilisation of ‘peeps’ to flourish on the surface of your planet and throughout the solar system by building happily on a classic hexagonbased grid. The only threat above ground are those aforementioned space whales that will hoover up chunks of your settlements if you don’t find a way to circumvent their appetite. These low-ish stakes provide the perfect environment to scratch that city-builder itch, though its chill vibes may well put action aficionados right to sleep.