PLAY

LET IT DIE

Great feedback for loopy F2P title’s online grind

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INFO FORMAT PS4 PUB GUNGHO ONLINE ENTERTAINM­ENT DEV GRASSHOPPE­R MANUFACTUR­E REVIEW ISSUE #132, 8/10

Grasshoppe­r games hold the attention. This one’s no different, its savagely clever, always-online PvP system ensuring you’re perpetuall­y on edge. Downed fighters transform into Haters, then go walkies around others’ games. Icing foul-mouthed enemies yields exclusive items. (Smacking your buddy’s minion in the face with an iron is the epitome of satisfacti­on.)

Tokyo Death Metro’s auto-raids trigger the true chaos. Met creepy robot Tetsuo? Your freezer-dwelling fighters can now target friends’ Waiting Rooms, holding people to ransom in toilets and climbing ranks. It’s not funny when it’s happening to you – and recovering’s pricey if you buy currency – but it’s a real incentive to stay frosty… and keep playing.

VERDICT

An unashamedl­y clunky hack-’n’-slasher, but Let It Die’s online systems are as brutally graceful as a varial kickflip. Uncle Death must be proud. Jen Simpkins

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