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DEVS’ DREAMS

More remake fantasies…

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Scot Amos EXECUTIVE PRODUCER: RISE OF THE TOMB RAIDER

Tomb Raider was on the original PlayStatio­n 20 years ago, so I’m already doing it! You’re seeing it on screen right now. In 2013 with Tomb Raider, we got not only yelled at but actually scolded by some, like ‘What the hell are you thinking?’ and ‘Why the hell would you do that?’. So we’ve done that, we’ve actually gone in saying ‘This is now ours’. We wanted to do something that’s like, Batman Begins, Casino Royale, a retake and refresh – so we’ve actually done that.

OPM: There are a lot of requests for Soul Reaver to come back…

SA [joking] Soul Reaver? Is that a game? Never heard of it! [laughing] Yeah, we have so many fans, and so many beloved letters that come in that we get asked for strange requests. Gex comes up once in a while. Like, what? Really? How old are you that you know that game? So yes, we love looking through our own history, as well as Sony’s history, and saying ‘What franchise can we retake and revive?’.

Herman Hulst MANAGING DIRECTOR GUERRILLA GAMES

Can it be [1997 PC game] Blade Runner? Blade Runner. I’d make it awesome. So what we do, right, is we make science fiction games and we make beautiful worlds. That’s like, the original inspiratio­n for the Killzone series, and kind of still now. It’s just kind of what the inspiratio­n was at Guerrilla, it was what we watched. Yeah, I would pick that one if you asked me now. Tomorrow might be something else!

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