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Music for the tribal generation

The composers behind Horizon’s tunes sound off

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Composers Joris de Man and duo The Flight have plenty of experience scoring games, but capturing Horizon Zero Dawn’s signature sound required as much experiment­ation as taking down a Thunderjaw. As de Man explains, “The idea was to use convention­al instrument­s in an unconventi­onal way. So we bowed guitars and dobros, tapped, plucked, and picked cellos with plectrums.”

The Flight – Joe Henson and Alexis Smith – had the trickier task of designing instrument­s that NPCs play, along with composing songs. Henson says, “[It] allowed us to be creative with how instrument­s constructe­d in the game world would sound. You can hear them on tracks like KunaBass Solo.”

Creating an air of subtlety was important, as de Man explains, it’s “not so in-your-face as some game music, hitting you over the head.”

Scoring Horizon was different than other games Henson has worked on: “We got to write more ambient, spacious music than we have done before, pieces that could almost drift in and out without you noticing too much.” It all came together to create a soundtrack as original as the world you explore.

Head over to p26 for staff writer Ben’s opinion on soundtrack­s in games.

 ??  ?? Joe Henson and Alexis Smith, working on the soundtrack you hear in Horizon.
Joe Henson and Alexis Smith, working on the soundtrack you hear in Horizon.
 ??  ?? Joris de Man next to an enormous Taiko drum. Imagine trying to fit that in your car.
Joris de Man next to an enormous Taiko drum. Imagine trying to fit that in your car.

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