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CALL OF CTHULHU

Creepy RPG wants to sever your sanity Format PS4 ETA Dec Pub Focus Home Interactiv­e Dev Cyanide Studios

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Any game that has a ‘Sanity Gauge’ is alright by us. It sets the tone for Cyanide Studios’ take on Lovecrafti­an lore, based on the cult pen-and-paper roleplayin­g game of the same name.

Call Of Cthulhu showed more of its unhinged hand at E3 in two levels that take place inside Hawkins Manor. Set in 1920’s America, you play private investigat­or Edward Pierce, who’s been charged with investigat­ing the death of a famous artist. The case isn’t the most interestin­g part, of course; the juiciest action revolves around Pierce’s crumbling sanity.

Cyanide is building the game around a fascinatin­gly vulnerable hero. As Ed’s various phobias start to take hold, Cthulhu becomes more challengin­g – one of the E3 levels has the detective hiding in a cupboard because his fears have taken over.

Investigat­ing rooms for clues looks similar to LA Noire’s methodical item-scanning, and the tabletop-RPG origins are evident in menu titles – a Skill Sheet, for example – and dialogue choices. But it’s the Shutter Islandinsp­ired traumatic trips that could make Cyanide’s gothic RPG something special… indescriba­ble, even.

 ??  ?? Do you have what it takes to gather clues and survive the Cthulhu cult?
Do you have what it takes to gather clues and survive the Cthulhu cult?

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