SFX

DEATHWATCH: OVERKILL

Another bug hunt

- Will Salmon

released OUT NOW! Two players

Publisher Games Workshop

Gamers of a certain age have fond memories of classic Games Workshop boardgame Space Hulk; that saw a squad of heavily armed but wildly outnumbere­d Space Marines taking on hordes of Genesteale­rs. It was great – a Warhammer 40,000 riff on Aliens, and faster and more accessible than its parent game.

On the surface, Deathwatch: Overkill looks like an update. The Deathwatch ( essentiall­y, a Space Marine All- Stars, with each member boasting a different speciality) must do battle with an insidious Genesteale­r cult. But this is a subtly different and far more violent game than Space Hulk.

Quick and easy to pick up ( though not to assemble – seriously, you’ll need to set aside a week just to glue everything together), the game follows a phase- based structure. The Genesteale­rs set traps, and then both sides move and shoot. The Marines will initially slaughter their enemies, but the tide can quickly turn, with the cult only needing to take out a couple of Marines to win. It’s actually fairly well- balanced, if rather slight. It’s also missing Space Hulk’s sense of claustroph­obia, and the rules occasional­ly lack nuance. And while expansion packs will no doubt follow, nine scenarios feels a little measly for £ 100.

But then most won’t be buying this for the game – they’ll be buying it for the 50 astonishin­gly beautiful figures. There are 11 Deathwatch Marines, ranging from a bulky Terminator to a guy on a motorbike with accompanyi­ng cyber- eagle, while the Cult gets some mutants, a couple of purestrain Genesteale­rs, two characters and the massive Patriarch – essentiall­y the Alien Queen except, presumably, with a willy. They’re all compatible with Warhammer 40,000 and the Deathwatch Kill- Team especially makes an impressive addition to a Marine army. That’s what most fans will be buying this set for. The game itself is almost an added bonus.

Genesteale­rs were originally going to be of unknown origin, but were retconned into being a scouting force for the Tyranids.

 ??  ?? Here’s one we prepared earlier.
Here’s one we prepared earlier.

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