SFX

LOST PATROL

Rumble in the jungle

- Also out: Warhammer Quest: Silver Tower, an updated version of the long out-of-print dungeon adventure.

In Games Workshop’s latest a squad of Space Marines must fend off attack from hordes of alien Genesteale­rs. Sound familiar? That’s because it’s a similar premise to the recent

Deathwatch: Overkill. The actual games, however, are quite different and Lost Patrol is faster and easier to get to grips with – albeit still time-consuming when it comes to the fiddly business of miniature assembly.

The Marines are searching a treacherou­s jungle (represente­d by a shuffled stack of hexagonal tiles) for an escape craft. Tangleweed bogs them down, while Infestatio­n tiles spew out more Genesteale­rs. Should the squad split up or stay together? Tiles are only revealed when a Marine has direct line of sight, so dividing the group will clear the way faster but leaves them vulnerable to attack, and as scouts these guys are hopelessly out-classed, generally needing to roll a six to hit their agile opponents.

It’s a simple mechanic in a game that’s clearly targeted at new or less experience­d players, but it’s challengin­g (especially for the beleaguere­d Marine player) and fun. And, for once, you don’t need to buy expansion packs or extra figures – it’s all in the box, and at a very reasonable price. Will Salmon

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