SFX

DOCTOR STRANGE

The newest dimension of the Marvel Universe

- Nick Setchfield

Doctor Strange is more than just a movie. It’s an almighty summoning spell, cracking open reality itself and unleashing all manner of dark forces and occult phenomena into the Marvel Cinematic Universe. Seriously, people, cast a protective hex while you can – this is the stuff they don’t tell their shareholde­rs…

Yes, the introducti­on of Earth’s Sorcerer Supreme unlocks a whole new vault of comic book mythology, from mind-melting mystical realms – the Astral Plane and the 13th Dimension are just begging for the big screen – to a demonic pantheon of potential villains, from Blackheart to D’Spayre, Mephisto to Baphomet.

It’s also a chance to explore Marvel’s colourful roster of supernatur­al heroes. Perhaps future films will see Benedict Cumberbatc­h team with the likes of vampiric ’tec Hannibal King, witches Wiccan and Pixie, fellow sorcerer Brother Voodoo or even Daimon Hellstrom, the Son of Satan, a trident-wielding exorcist trying to step out from his dad’s horned shadow. Great concepts, great visuals: perfect cinema.

And if Marvel want an eldritch take on the Guardians of the Galaxy then who better than ’90s faves the Midnight Sons – or even ’70s superteam the Legion of Monsters, an uneasy alliance of such macabre misfits as Man-Thing, Ghost Rider and Morbius the Living Vampire. In the comics Doc himself led the Avengers of the Supernatur­al, a magical spin on Earth’s Mightiest Heroes.

We probably won’t see the studio’s icons reimagined as the rotting, flesh-crazed Marvel Zombies… But then who thought a talking raccoon and a walking tree would ever front a blockbuste­r?

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It’s the Cumberback once more.

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