SFX

FINAL FANTASY XV

Cruise control

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RELEASED out now! Reviewed on Ps4 Also on Xo Publisher square enix

We’re introduced to Prince Noctis and his black-clad entourage as they struggle to push a convertibl­e along the road. Previous Final Fantasy games have opened with Mako Reactor assaults or futuristic cities being attacked by a giant fish monster; this sequel begins with grunts of exertion, backed by a cover of “Stand By Me”.

It might seem a strange choice, but it’s no coincidenc­e Square Enix went for this song as Final Fantasy XV’s theme. While Noctis and pals aren’t children, there are parallels with the coming-of-age movie where four boys set out on a quest to find a dead body. FFXV also sees a trip away from home teach four boys about friendship, responsibi­lity, loyalty, and sacrifice. There’s a doomsday plot too, but the main story thread’s difficult to follow, with seemingly important characters introduced and suddenly dropped, and influentia­l events happening off-screen. Yet it’s still enjoyable because of its solid backbone – those four pals and their road trip. They may look like Thirty Seconds To Mars got dropkicked through a comic con, but Noctis’s friends are a likeable bunch.

This is the most accessible Final Fantasy yet, and by far the most westernise­d. Combat is hyperactiv­e, cathartic fun that has you zipping between enemies with teleport dashes, stringing combos together, switching weapons, dodging, parrying and countering, all in real-time. Moving around the world is less thrilling. During long drives, all you need to do is hold R2. There’s only so much time you can spend panning a camera and watching androgynou­s anime boys’ hair blowing in the wind like some Japanese L’Oréal advert.

So Final Fantasy XV has issues, but still ends up being one of the most enjoyable JRPG experience­s of recent times, thanks to how likeable the boys are, how entertaini­ng the combat is, and how gorgeous its fantasy world is. Though the story bewilders and blunders to its conclusion, the human element makes the ending impactful. It’s a bumpy old ride, but it’s worth seeing this road trip all the way through to its final destinatio­n. Kirk McKeand

At one point Gladiolus wanders off for a bit; this is to facilitate a forthcomin­g DLC featuring the mulleted hunk.

 ??  ?? Planet Earth 2 really was more dramatic than the first series.
Planet Earth 2 really was more dramatic than the first series.

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