TechLife Australia

Resident Evil 7, Yakuza 0, Let it Die and more.

WE REVIEW THE LATEST BIG-RELEASE AND INDIE GAMES ON PC AND CONSOLES, STARTING WITH THE HAIR-RAISING RESIDENT EVIL 7. Resident Evil 7: Biohazard

- [ PC AND CONSOLE GAMES ] [ SHAUN PRESCOTT ]

PC, PS4, Xbox One | $99.95 | residentev­il7.com THE FAMED SERIES RETURNS TO BRUTAL AND BLOODY SURVIVAL HORROR.

ABOUT FOUR YEARS ago, the survival horror genre was pretty much dead, and no one really expected it to come back. It was the era of bigbudget war shooters, after all — all catharsis and beefed-up military bros. Perhaps the industry thought we no longer had the patience: even the last two Resident Evil games were basically third-person shooters.

Now, after the genre’s unlikely resurgence thanks to Alien: Isolation, Outlast, the Amnesia series and P.T., Capcom feels comfortabl­e enough to take Resident Evil 7 back to its roots — and with a first-person perspectiv­e as well. Call it cynical, but when the outcome is as good as this, I suppose it doesn’t matter. Resident Evil 7 doesn’t stand out among the resurgence pack, but it marries tradition with modern design, meaning its heritage comes as a huge advantage.

The protagonis­t of RE7 is some guy who’s received a video message from his girlfriend, who warns for him to stay away from the creepy mansion in which she’s been imprisoned for three years. Naturally enough, he goes along anyway. Any more details and we’re entering spoiler territory, but just know this one thing: Resident Evil 7 isn’t a subtle horror game. In fact, it’s probably among the most grotesque on the market. Proceed as you will based on that informatio­n, but I found it quite refreshing, that a horror game would avoid the in-vogue psychologi­cal tack and go full-innards-on-the-screen gross out.

Despite a thick and ugly mood, RE7 will undoubtedl­y come across as predictabl­e to anyone well-studied in the genre, though as the game proceeds, the encounters are harder to anticipate. The move to first-person is wise, as it provides a more claustroph­obic mood, while making the shooting a little less cumbersome. Still, don’t come in expecting to mow down enemies ala DOOM: you play as a regular nobody, and ammunition is as scant as your shooting skills are bad.

The usual cycle of puzzle-solving and monstrosit­y-evading is in tact here, often at the same time. If you’re the type unwilling to die and respawn more than a couple of times, either stay away from horror games or, at least, play on easy mode. The environmen­t — while quite small by modern video game standards — is increasing­ly labyrinthi­ne and strange, and you’d be well advised to pay close attention to each of the paintings on the walls.

Resident Evil 7 is a huge return to form for the series, and while it doesn’t bend any convention­s like Alien: Isolation, a good survival horror game doesn’t really need to.

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In RE7, you meet this family, who offer a beautiful feast of... is it kangaroo meat?
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Given Sydney’s property crisis, I’d rent here in a jiffy.

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