TechLife Australia

Apex Legends

- [ FORD JAMES ]

AN IMMACULATE BATTLE ROYALE THAT SHOULD ONLY GET BETTER. Free |PC, PS4, Xbox One | www.origin.com

BACK IN OCTOBER 2016, Respawn released Titanfall 2. Despite being possibly the best multiplaye­r shooter on the current generation of platforms, it massively undersold and most of the gaming world didn’t get to experience the joy of wallrunnin­g across entire multiplaye­r maps at speeds Sonic the Hedgehog could only dream of.

Since Apex Legends is in the Titanfall universe, a lot of what you see is taken straight from Titanfall 2. Most of the best Apex Legends weapons have been seen in the series before, albeit with some nerfs. That’s a necessary change though because whereas the Titanfall games are arena shooters where you can respawn and get back into the action in a split second, Apex Legends isn’t like that. You spend time looting up, each game is a fight for survival, not just who can rack up the most kills.

Respawn claims that Apex Legends has been in developmen­t since Spring 2017, which means that the product they’ve released is polished. There’s none of the early access teething problems going on. Sure, it has some bugs, like when you revive someone on the moving supply ship you clip through and hover in mid-air, but for the most part, it’s a true AAA battle royale game and it feels that way, which cannot be said for most of the games trying to make similar waves.

Perhaps most baffling of all is how on earth Apex Legends is a free to play game. With almost two years of developmen­t time at a AAA studio made up of industry veterans, without even launching in early access, it is a miracle that Apex Legends is free-to-play. Everything about the game feels like the devs have dedicated most of their time play testing, and the result is an immaculate battle royale that should only get better as the months roll on.

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