TechLife Australia

Google Stadia is the first real Netflix of gaming services

“THIS NEW GENERATION OF GAMING IS NOT A BOX.”

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Google just made a seriously dramatic entrance into the gaming industry, finally revealing the Google Stadia streaming service at GDC in San Francisco last month. It will launch in 2019 in the US, Canada, UK and “most of Europe.” It means massive blockbuste­r games that you can stream in 4K, 60fps on any device, even your phone, but is it going to replace your PS4 or Xbox One?

What we saw during the demo was impressive. An Assassin’s Creed: Odyssey clip, but with a Play Now video. Once that was pressed, the game was running on the same device in less than five seconds. Googler ‘Khaled’ then swapped from phone to laptop to PC to TV with no interrupti­on — the same game just kept going smooth as a buttered otter.

“Stadia is a new video game platform, delivering instant access to your favourite games on any type of screen — whether it’s a TV, laptop, desktop, tablet or mobile phone,” said general manager (and ex-PlayStatio­n boss) Phil Harrison. “Our goal is to make those games available in resolution­s up to 4K and 60 frames per second with HDR and surround sound. We’ll be launching later this year in select countries including the US, Canada, UK and much of Europe.”

Australia is somewhat absent from this list. Whether this a casual oversite, or an indicator that our somewhat… problemati­c broadband network will be unable to handle the service, is yet to be revealed.

GOOGLE STADIA CONTROLLER

The technology works with any controller, but there’s also a new Stadia controller that, naturally, has a microphone and Google Assistant built in. It also connects through Wi-Fi directly to the game, and knows what device you’re playing on. This electric witchcraft comes in three colours — black, white and minty green.

“When we designed the Stadia controller, we listened to gamers about what they wanted in a controller,” said Harrison. “First, we made sure to develop a direct connection from Stadia controller to our data centre through Wi-Fi for the best possible gaming performanc­e. The controller also includes a button for instant capture, saving and sharing gameplay in up to 4K of stunning resolution.”

GOOGLE STADIA GAMES

We got to see Assassin’s Creed :Odyssey in action, and more excitingly, Doom: Eternal. Id Software producer Marty Stratton took to the GDC stage to reveal that it only took a few weeks to get the game working on Stadia, and that it would run at 4K with HDR and at 60 frames per second. Nurse, my fainting couch!

Of course, getting that sweet 4K is going to depend a lot on the internet speeds you can afford. Notably, the official Stadia store site says “4K HDR at 60 FPS are dependent on your bandwidth. Gameplay experience may vary based on quality of internet connection.”

Google also announced its own first party game studio, Stadia Games and Entertainm­ent. Jade Raymond, a familiar face for Ubisoft fans, will run it as studio head. “We are committed to going down the bold path,” she told GDC.

“If you look at the games industry today, it’s very fragmented,” Harrison told Fortune. “You’ve got people playing on mobile, on PCs, on consoles. I would love for Stadia to unify the screens, so that developers have a bigger audience to create for and gamers have the absolute best quality experience as they play and a seamless link to share what they play and what they stream with their friends.”

“OUR GOAL IS TO MAKE THOSE GAMES AVAILABLE IN RESOLUTION­S UP TO 4K AND 60 FRAMES PER SECOND WITH HDR AND SURROUND SOUND.”

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