Bring­ing cod­ing to class

The Australian Education Reporter - - STEM FOCUS -

PRO­GRAM­MING School CODE4­FUN teaches cod­ing six days a week to over 1350 stu­dents in 28 schools and ed­u­ca­tion cen­tres across the Syd­ney metropoli­tan area and ru­ral NSW.

Orig­i­nally launched by two techie par­ents Elena Svesh­nikova and Grig­ory Pu­nanov with a pri­mary goal to ed­u­cate their own kids and their friends, the

CODE4­FUN team now con­sists of 12 cod­ing pro­fes­sion­als.

The pro­gram runs work­shops be­fore and af­ter school, dur­ing school hours as a part of the school cur­ricu­lum, dur­ing school hol­i­days, and even teaches chil­dren in re­mote schools via video con­fer­enc­ing.

“For stu­dents who may not nec­es­sar­ily be known for their high aca­demic achieve­ments at school, cod­ing has be­come an area where they can suc­ceed and achieve high re­sults – which can be ap­plied to fu­ture job prospects as well,” CODE4­FUN co­founder Elena Svesh­nikova said.

“It’s great to see that more and more Public, Catholic and In­de­pen­dent schools have al­ready stepped ahead and in­tro­duced cod­ing to their stu­dents as a part of cur­ricu­lum.”

CODE4­FUN has de­vel­oped its own cod­ing syl­labuses for stu­dents of dif­fer­ent ages and lev­els, start­ing from Be­gin­ners cour­ses for Y2-Y6 and pro­gress­ing all the way to the Pro level cour­ses for Y8-Y11, and has re­cently of­fered its cod­ing syl­labus to other schools.

“We just signed an agree­ment with one of the cod­ing schools in UK,” CODE4­FUN co­founder Grig­ory Pu­nanov said.

“Now we are of­fer­ing our Be­gin­ners Cod­ing course ma­te­ri­als to any ed­u­ca­tional in­sti­tu­tion in­ter­ested in start­ing a cod­ing pro­gram for pri­mary school chil­dren. This syl­labus is very de­tailed and co­her­ent. We made sure that we in­crease a level of dif­fi­culty grad­u­ally step by step, in­tro­duc­ing some new con­cepts as we go and also re­in­forc­ing what has been taught so far,” he said.

“It is writ­ten by our teach­ers and based on hun­dreds of hours of the cod­ing classes we’ve been run­ning dur­ing last three years.”

Through­out the course stu­dents cre­ate over 20 dif­fer­ent projects like animations, com­puter games, and even real world soft­ware pro­to­types like a Google Self Driv­ing car pro­to­type. There are also mul­ti­ple cod­ing chal­lenges em­bed­ded in the syl­labus, so stu­dents can code with their teacher, or cre­ate their own projects.

All projects taught by CODE4­FUN in­volve a great deal of Maths, Trigonom­e­try and Physics, but in a fun and play­ful way.

“In or­der to cre­ate a plat­former type of a game where a char­ac­ter jumps from one plat­form to an­other, stu­dents need to come up with a re­al­is­tic grav­ity al­go­rithm,” said Mr Pu­nanov.

“This in­volves a lot of cal­cu­la­tion, re­in­forces the X& Y co­or­di­nates sys­tem, and ex­plains how ac­cel­er­a­tion works in grav­ity.

“Stu­dents learn and ap­ply this knowl­edge straight away: if the al­go­rithm is cor­rect, the game works!”

For more in­for­ma­tion visit www.code4­fun.com.au.

CODE4­FUN co­founder Grig­ory Pu­nanov teach­ing a cod­ing class.

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