Calgary Herald

The truth: It’s really not a very good movie

This horror flick uses social media, but it’s superficia­l and feels old-fashioned

- JUSTINE SMITH

For years, horror filmmakers have seemed baffled by the cellphone problem — the ubiquity of a device that can call for help, warn others, etc. — that narrativel­y they anesthetiz­ed it. Deadlier than Jason or Freddy, cellphones were not threatenin­g teens and coeds, they were slaying the horror genre. “Are cellphones ruining horror?” pundits fretted, as genre fans were subjected to a barrage of poor reception problems and nostalgia-soaked throwbacks in which cellphones were non-existent.

Some filmmakers adjusted and thrived. Films like Paranormal Activity and Unfriended not only tackle technology but embrace it by using the convention­s of surveillan­ce footage and Skype to build a sense of paranoia and dread. On the surface, the new horror film Truth or Dare seems to be a continuati­on of that legacy

as it embraces social media as a central storytelli­ng motif. Unfortunat­ely, the film wastes its energy keeping up with a convoluted set of rules while mixing awkward melodrama with uninspired horror set pieces.

It’s spring break and a group of non-threatenin­g university students celebrate in Mexico. Things take a turn when a mysterious man at a bar invites them to an abandoned church, where they inadverten­tly play a game of truth or dare haunted by a trickster demon. At first, the rules seem simple: Play truth or dare, or die. However, an narrative problem lingers: Why not just choose truth?

While the writers try to imagine some dark scenarios in which telling the truth could invite horrific results, once the characters realize they are caught in a deadly game with a demon, they avoid “dare” like the death wish that it is. So, the writers put in a special clause that due to some hyperspeci­fic events that unfold before the film began, for every two “truths,” there has to be a “dare.”

Much of the film, therefore, unfolds like the stepchild of Idle Hands and Final Destinatio­n, without the flair for comedy or extravagan­ce that either film excels at. If there’s any pleasure in this setup, it’s that there is a certain pleasure in watching predictabl­e scenarios unfold predictabl­y.

The film’s circular logic might have been forgivable if Truth or Dare had committed to the esthetic adventurou­sness in the film’s opening credits, composed of the characters’ Snapchat stories.

Overall, though, the film has the sleek veneer of a second-rate CW show. In contrast to how young people actually use social media to create genre-bending mixed media works, Truth or Dare feels generic and old-fashioned: a cheap PG-13 horror seen through a vaguely disconcert­ing Snapchat filter.

While the film uses social media for narrative convenienc­e — Snapchat, Facebook and YouTube are the tools to find freedom from the game — it does so superficia­lly.

The film’s thematic journey seems built on a question about self-sacrifice versus the greater good, but that idea is never articulate­d within the context of social media.

 ?? UNIVERSAL ?? Tyler Posey, left, and Violett Beane star in Truth or Dare, a film that unfolds like the bland stepchild of Idle Hands and Final Destinatio­n.
UNIVERSAL Tyler Posey, left, and Violett Beane star in Truth or Dare, a film that unfolds like the bland stepchild of Idle Hands and Final Destinatio­n.

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