Edmonton Journal

STREET SMARTS

Virtual reality program teaches kids how to cross busy roads safely

- SHERYL UBELACKER

With back in school now, many parents may be concerned about whether younger children are traffic-savvy enough to cross the street without supervisio­n.

“Parents tend to overestima­te their child’s crossing ability,” said Barbara Morrongiel­lo, a psychologi­st at the University of Guelph whose research focuses on childhood injury prevention.

“The parents tend to assume children are much more cautious than they are in fact.”

So Morrongiel­lo assembled a team of computer science students to design a program that teaches children how to cross the street using real-life scenarios — all within a computeriz­ed virtual reality environmen­t that allows them to learn and practice.

“In our system, the children are fully immersed in the pedestrian environmen­t,” she said. “So they basically wear 3D goggles and are actually in the environmen­t, they’re not observing the environmen­t. We can see their reaction time and their attention because we code where they ’re looking and their speed of reaction.”

The virtual reality program teaches the child by having them traverse a two-lane road where there’s a blind curve or a hill, as well as what to do when crossing at a point between parked cars.

In a study of 130 children aged seven to 10, those who were trained in street-crossing techniques using the program fared better than a control group of kids who didn’t get the virtual reality training.

Those assigned to take part in the VR program made 75 to 98 per cent fewer road-crossing errors following the test compared to their untrained counterpar­ts, said the researcher­s, whose study was recently published in the Journal of Pediatric Psychology.

“The children did exceptiona­lly well,” said Morrongiel­lo.

One of the kids who took part in the study when he was younger was Kaelan Rekker.

“It was really cool because it was my first time doing virtual reality,” said Kaelan, now 11 and about to enter Grade 6.

“Yeah, I made a few mistakes at first,” he admitted from his home in Guelph. “I got hit by a few cars.”

But Kaelan said he improved. “After that, then I was really focused on looking both ways before crossing the street ... (and) like looking for gaps between the cars and how fast they were going so that I could walk across.”

His mother Kristen Rekker said she was more concerned about street-crossing skills when Kaelan, his twin sister Eden and their 13-year-old brother Dawson were younger.

“It’s only in the past few years that they ’ve been walking to school on their own and they’ve had to cross a rather busy intersecti­on on their way to school.”

The researcher­s designed the program to require only the use of a computer, 3D goggles and a game-controller like that of an Xbox to operate the virtual reality environmen­t.

“We’re hoping to disseminat­e it broadly. It could go in a library, it could go in a school,” said Morrongiel­lo, noting that the program is not a money-making venture.

“We do it because we really are passionate about preventing childhood injuries.”

With good reason: child pedestrian injuries are a leading cause of injury-related death among Canadian children aged 14 years or younger, according to Parachute Canada, an organizati­on that promotes evidence-based solutions to avoid preventabl­e injuries.

The Guelph researcher­s have already been contacted by a public health group in Israel and are in the process of translatin­g the program into Hebrew, with a likely rollout date in January.

Morrongiel­lo said she welcomes inquiries from school boards, municipali­ties and other organizati­ons both in Canada and abroad.

She won’t name a specific age when kids are ready to learn to cross the street independen­tly, as perceptual skills and brain developmen­t vary from child to child. But generally, she suggests starting when kids are aged seven or eight.

“We are very cautious in our training,” Morrongiel­lo said. “Even when these children succeed, we make them understand and their parents understand that it doesn’t mean that they’re now free to go and cross streets on their own.

“It means they have a better understand­ing going out our door than they did coming in.”

 ?? UNIVERSITY OF GUELPH ?? Andrew Vierich, a University of Guelph software developer, looks on as Ruby Corbett learns how to safely cross streets using a virtual reality program.
UNIVERSITY OF GUELPH Andrew Vierich, a University of Guelph software developer, looks on as Ruby Corbett learns how to safely cross streets using a virtual reality program.

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