Edmonton Journal

Smash monster, loot treasure

Ability to play dungeon crawler on-the-go gives Diablo fresh legs

- CURTIS WITHERS

Diablo III Rated M for mature audiences. Retails for about $80.

At first glance, Blizzard’s Diablo games seem to offer little more than a grind through limitless hordes of enemies in the neverendin­g quest to acquire rare items and powerful artifacts. Yet the polish and considerab­le depth of these titles has made the series a massive hit that has withstood the test of time.

The staying power of the franchise is evident with the release of Diablo III: Eternal Collection for Nintendo Switch. The ability to play the dungeon crawler onthe-go has given the six-year-old game new life.

The action role-playing game tasks players with battling the demonic and undead agents of the archdemon Diablo, cheerily known as the “Lord of Terror,” through the world of Sanctuary. While there are interestin­g bits of the world’s lore to uncover for players who choose to investigat­e, the plot is basically there to support the simple but addictive formula of smash monster, loot treasure.

Players can choose from seven classes to tackle the game’s many dungeons and quests, with each bringing their own strengths to the battle against Diablo and his allies. Demon hunters are masters of ranged attacks, while necromance­rs can raise undead abominatio­ns to aid in the fight. Crusaders smite enemies with light-based attacks and bash them to pieces with their shields. Witch doctors enjoy a truly bonkers set of skills, including hurling jars of spiders at foes.

The mighty barbarian, spellsling­ing wizard and balanced monk round out the roster of characters.

While each class initially favours a certain play style, they become more adaptable as they increase in level and unlock new passive and active skills. The skills can be mapped to any available button and can be augmented by one of five available runes. For example, a rune attached to the necromance­r’s bone spear attack can give the added effect of slowing advancing enemies. The mixing and matching of skills and augmentati­ons allows for a high degree of customizat­ion, which can make plowing through unrelentin­g throngs of demons and zombies more interestin­g.

Gameplay becomes more complex as characters reach a high enough level to take on the game at one of its more daunting difficulty settings, where the loot becomes more valuable but the monsters start to gain resistance­s to certain attacks as well as enhancemen­ts to their own abilities. Players can still lay waste to multiple enemies but will have to do so more strategica­lly.

All content in Diablo III can be tackled solo, but the game becomes much more fun when forming a party with up to three other players. Diablo III can be played with others through the Nintendo Switch online service, which requires a fee to use. But if you have friends close at hand, four people can play locally on one Switch console, and multiple consoles can be linked through a local area connection.

The online multiplaye­r is not yet compatible with the Nintendo Switch Online app for voice chat, and figuring out how to make games public in order to group up with players not on your Switch friends list is not intuitive.

Minor quibbles aside, Diablo III is a well done port of a classic game. It’s a great entry point for players new to Diablo, and the chance to play it on a portable system makes it worth the investment for establishe­d fans.

 ?? NINTENDO OF AMERICA ?? In Diablo III: Eternal Collection, players have to battle the Lord of Terror’s agents through a series of quests.
NINTENDO OF AMERICA In Diablo III: Eternal Collection, players have to battle the Lord of Terror’s agents through a series of quests.

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