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Fight­ing sugar crav­ings? Down­load Candy Crush—

fast. The science of gam­ing says that play­ing vis­ual games, such as Tetris, can cut crav­ings (even for smok­ing) by up to 25 per cent. This science, and more, is com­piled in Jane McGoni­gal’s Su­per­Bet­ter, a hand­book

on “game­ful think­ing.” The con­cept of Su­per­Bet­ter arose when McGoni­gal was re­cov­er­ing from a con­cus­sion that left her in­ca­pac­i­tated. To try to heal her­self, the game de­signer and PhD be­gan to ap­ply all the tenets of game de­sign to her life— al­lies (her hus­band, her sis­ter), a se­cret iden­tity (Jane the Con­cus­sion Slayer) and bad guys (bright lights, read­ing). At first, the game ex­isted in a notebook but now half a mil­lion peo­ple around the world are fight­ing ev­ery­thing from can­cer to re­la­tion­ship woes on su­per­bet­ McGoni­gal takes you through the process of get­ting Su­per­Bet­ter in her book and, by the end, you’ll learn how both mak­ing up games and play­ing ex­ist­ing ones will boost your well-be­ing. It’s play­time.

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