Medicine Hat News

Nielsen count: Measuring value of esports tournament­s

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NEW YORK Nielsen has launched a competitiv­e gaming branch that will measure the value of esports tournament­s, events and streams.

Nielsen Esports will also release global fan insights throughout the year, with a new research offering spanning the United State, England, Germany, France, Japan, South Korea, and China in 2017.

Nielsen developed Esport24, a syndicated sponsorshi­p tracking service for esports tournament­s. The service measures brand exposure in esports tournament­s representi­ng a variety of titles, event formats and geographic locations based on the same methodolog­y that allows traditiona­l sports rights holders and brands to quantify value and benchmark performanc­e.

Nielsen has created an esports advisory board of industry stakeholde­rs who will provide insight to help shape the future of esports audience measuremen­t and valuation. ESL, ESPN, Facebook, FIFA, Major League Gaming/Activision Blizzard, NBA 2K League, The Next Level, Sony PlayStatio­n, Turner, Twitch, Twitter, Unilever, and Google YouTube are all part of the board.

“The global, digital and young nature of esports fan base audience represents advertisin­g’s most highly sought after segment, yet consistent and high quality data has been a challenge to measure and define,” said Craig Levine, CEO of North America, ESL. “As ESL has been pioneering esports for the past 15 years, we have witnessed the incredible growth and enthusiasm of our audience.

“We’re excited to partner with Nielsen and other industry leaders to guide the framework to measure esports sponsorshi­ps, shape the industry, and help further accelerate the esports industry overall.”

Nielsen is one of top market research firms that measure the TV and media business.

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