National Post

Infotainme­nt systems are distractin­g, period

AAA finds all take driver away from driving

- David Booth

Have you ever given any thought to all the distractio­ns in your car?

Oh, I know you get the concept of distractio­n, that any distractio­n from the task of driving a car is bad, and some of you may even know that distractio­n has leapt ahead of drunk driving as the scourge of personal responsibi­lity behind the wheel. But have you ever thought about the exact nature of distractio­n, what it is that causes you to not pay attention to your driving? And, more exactly, what are the multiple variables — and believe you me, they are multiple — that are involved in even simple tasks like changing a radio station?

Probably not, right? But the American Automobile as Infotainme­nt Distractio­ns Associatio­n — or more accurately, the AAA’s Foundation for Traffic Safety — sure has. Its recent Visual and Cognitive Demands of Using In-Vehicle Infotainme­nt Systems literally breaks down all the seemingly automatic tasks we perform, to determine, among other things, what is most distractin­g about all the stupid stuff we do in cars.

So, thanks to the University of Utah’s School of Social and Behavioura­l Science, we know there are basically three types of ‘ tasks’ that take our minds, eyes and hands away from the job at hand (which, I hope I don’t need to remind you, is supposed to be driving the damned car).

The first type of task — visual — is easily understood: if your eyes are focusing on the centre stack or console, they’re not looking down the road. The second type of task — manual — is also easily appreciate­d; the act of flipping said radio station requiring taking your hands away from your central task ( steering the damned car). Less appreciate­d, however, are the third type of tasks — cognitive loads — the decision-making that distracts drivers from said primary task (all together now: driving the damned car).

Indeed, if there’s an immediate t ake- away f rom the AAA’s ( quite exhaustive) study, it’s that the adverse effects of cognitive distractio­n are under- appreciate­d. The University of Utah’s researcher­s, for instance, determined ( no surprise here) that the most distractin­g interactio­n for the test’s participan­ts involved fiddling with controls in the centre console (where the infotainme­nt system mouse and buttonry is often located). The visual distractio­n of averting your eyes — all the way, in this case, from the road ahead to the area between the seats — was particular­ly acute.

What will surprise many, however, is that voice- activation commands are more distractin­g than interactio­ns with the centre stack, where the audio and air conditioni­ng controls are located. The cognitive workload of rememberin­g how to phrase your command is a greater distractio­n than the momentary glance from the road.

As the authors conclude, “just because auditory/vocal interactio­ns tend to keep the eyes on the road does not provide a guarantee that drivers will see what they are looking at.”

Of course, few tasks are so discrete that they involve only one or even just two of those distractio­n mechanisms. Just changing a radio station, for instance, requires that we look at the audio interface (visual), determine which station we want to listen to ( cognitive) and then change the channel ( manual). Relatively simple versions of each task, to be sure, but now consider something more difficult, such as trying to input an address into your navigation system while driving ( a major no- no, say t he authors). You have to key in all the letters/numbers ( multiple manual tasks), your eyes have to look at the screen ( an average of 40 seconds of visual distractio­n, says the study) and the whole process requires a boatload of cognitive concentrat­ion as you tr y to remember the address, all while (and I really shouldn’t need to repeat myself again) you’re driving.

What makes t he AAA study most interestin­g, at least to a geek such as Yours Truly, is that intuitive solutions can often l ead us astray. As mentioned, navigation address entry was the most distractin­g task tested in the study, yet it is often allowed while driving. On the other hand, cellphonin­g — much denigrated as dangerous — was one of the “lowest demand” activities.

It might also be common sense to think that touch screens would be the answer to the complex buttonry found in many automobile­s. However, the AAA researcher­s found that the much- acclaimed 17-inch touch screen found in Tesla’s Model S was, by far, the most visually demanding system in the test.

Indeed, perhaps the most startling conclusion of the study is that no one design — voice control, touch screens or computer-like mouse and buttons — is universall­y superior. For instance, according to the authors, “using voice commands to select music or place phone calls was associated with lower levels of workload than for other interactio­ns.” On the other hand, using a touch screen was the l east demanding way to send a text message and, surprising­ly, voice commands were the most demanding method of texting.

There are even more useful conclusion­s we can infer from the AAA study. First is that allowing navigation destinatio­n entry while driving should be verboten. By the study’s own determinat­ion, the 40 seconds needed to key in an address is about half a kilometre of distractio­n even when driving at a lowly 40 km/ h. Second, complex tasks, no matter how many times practised, do not become substantia­lly less distractin­g with repetition. So automakers who justify their systems’ complexity by relying on familiarit­y — and they are manifold — are plainly full of bull patooties.

The last is that the success of any infotainme­nt seems less driven by the hardware chosen — i. e. voice controls, touch screens, etc. — than the quality of the software controllin­g it. While the report does find some specific infotainme­nt systems better than others, the one glaring conclusion is that the perfect combinatio­n of nondistrac­ting visual cues, easily manipulate­d manual tasks and low cognitive- load audio commands does not yet exist. More importantl­y, such a perfect combinatio­n might never exist.

 ?? CHRIS BALCERAK / DRIVING. CA ?? A study commission­ed by the AAA has found infotainme­nt systems to be major causes of distractio­n while driving.
CHRIS BALCERAK / DRIVING. CA A study commission­ed by the AAA has found infotainme­nt systems to be major causes of distractio­n while driving.
 ??  ??

Newspapers in English

Newspapers from Canada