National Post

EA faces Battlefiel­d slump as free-to-play games rise

- ARJUN PANCHADAR

Electronic Arts lowered its revenue outlook on Tuesday, hit by lacklustre sales of its newly launched Battlefiel­d V title, which faces stiff competitio­n from Red Dead Redemption and upstart online games like Fortnite.

Shares of EA slid nine per cent in after-hours trading following the news.

The video-game maker cut its projection­s for fullyear adjusted revenue to about US$4.75 billion from US$5.20 billion and said it had faced a challengin­g third quarter.

“The video-game industry continues to grow through a year of intense competitio­n and transforma­tional change,” chief executive Andrew Wilson said in a statement.

“Q3 was a difficult quarter for Electronic Arts, and we did not perform to our expectatio­ns.”

Redwood City, Calif.based EA owns iconic franchises such as Battlefiel­d and FIFA, but the sudden rise of online, often free-toplay games such as Fortnite have challenged the dominance of traditiona­l game publishers like EA, Activision Blizzard and Take-Two Interactiv­e Software Inc., among others.

Epic Games launched a popular battle royale mode for Fortnite in September last year, allowing up to 100 online players to battle each other to the death until only one survives.

During December, EA’s Battlefiel­d V finished behind Activision’s Call of Duty: Black Ops 4 and Take-Two’s Red Dead Redemption 2 in terms of dollar sales, according to market research firm NPD.

For the third quarter that ended in December, EA reported adjusted revenue of US$1.61 billion, well below Wall Street analysts’ average estimate of US$1.75 billion, according to IBES data from Refinitiv.

 ??  ?? Sales for Electronic Arts’ Battlefiel­d V have been lacklustre, as the video-game industry transforms.
Sales for Electronic Arts’ Battlefiel­d V have been lacklustre, as the video-game industry transforms.

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