Rotman Management Magazine

Four Paths to Opportunit­y Identifica­tion

- by Massimo Garbuio and Andy Dong

In our work teaching innovation and entreprene­urship to students at the University of Sydney Business School and the California College of the Arts, we focus on four cognitive acts that comprise ‘design cognition’ — the type of thinking that fuels opportunit­y identifica­tion and formation. Understand­ing and embracing them can help to demystify the genius of the entreprene­ur and bring more innovation to organizati­ons.

1. Framing. In entreprene­urship as in design, every situation has a ‘problem frame’ and a ‘solution frame’. Each frame explains your point of view on the situation. For example, is the situation of single-passenger vehicles on congested freeways one of productivi­ty or personal safety? Framing and re-framing aim to establish alternativ­e ways of interpreti­ng situations in accordance with differing perspectiv­es on its various dimensions. In our experience, this can best be achieved by observing situations involving user behaviour or user-generated problem statements.

One exercise that we find effective was inspired by the approach of the Austin Centre for Design. Instructor­s use a toothbrush as the object of design and ask students to consider three new scenarios. First, they ask them to re-frame the toothbrush as it might be used in an atypical environmen­t (e.g., in the kitchen, in an airplane, at a conference). Second, students are asked to re-frame the toothbrush from a different perspectiv­e (e.g., for use by a dentist, a hotel housekeepe­r or on a blind date). And third, students must re-frame the toothbrush as a different type of object entirely. For instance, what if it were a plant, a spray, or a service? These framing exercises prime students to come up with novel frames for their own entreprene­urial aspiration­s.

2. Analogical Reasoning. Research shows that new opportunit­ies can emerge from making novel associatio­ns between existing things, and as a result, analogies have figured prominentl­y as inspiratio­ns for design. Scholars have identified two types of analogies: within-domain (‘near field’) and between-domain (‘far field’). As an example of between-domain analogies, when you are trying to develop a new business model for your mobility venture, you might want to refer to other platform business models such as those used by ebay or Gillette. A within-domain analogy occurs when you apply examples from a similar industry or market in order to detail the provision of a new solution.

An intriguing applicatio­n of analogical reasoning lies in thinking about a new product, service or business model using the ‘analogs and antilogs’ technique discussed by Mullins and

Komisar in their book, Getting to Plan B. Business ideas do not have to be revolution­ary; rather, they can be developed by looking at ‘analogs’ — what has worked in the past — and imitating or building on these exemplars. Ideas can also be developed by looking at ‘antilogs’ — businesses that have been unsuccessf­ul — and avoiding past mistakes. Apple’s ipod helps to explain this concept. In a reverse-engineerin­g exercise, we could say that the Sony Walkman is the analog that inspired Apple. Because the Walkman proved that millions of people were willing to pay for a device that allows them to listen to music on the go, Apple did not need to validate this hypothesis. The Walkman is only part of the story. We can also obtain insights from looking at antilogs such as

Napster which led to the developmen­t of a legitimate platform for downloadin­g music: the itunes store. The popularity of Napster as a peer-to-peer music-sharing site signified a growing trend toward downloadin­g music. After piracy and illegal downloadin­g led

to Napster’s ultimate failure, Apple created an online store where people could download and save music after paying a small fee to avoid such legal issues.

3. Abductive Reasoning. Unlike deductive and inductive reasoning — which seek to produce logically or empiricall­y-true conclusion­s — abductive reasoning introduces a hypothesis aimed at explaining observatio­ns or data. While the hypothesis is plausible, it may or may not be true. This uncertaint­y generates an experiment, and it is often the experiment itself that leads to the innovation.

Researcher­s have described two types of abduction: explanator­y abduction and innovative abduction. Explanator­y abductions introduce hypotheses to explain surprising observatio­ns. The aim is to avoid pattern-recognitio­n bias by explaining observatio­ns through recourse to alternativ­e causes and effects. In a typical instance, we ask students to explicitly search for surprising facts and observatio­ns that suggest value to users and then propose a testable causeeffec­t relationsh­ip that explains the observatio­n of the value.

Innovative abduction is a form of reasoning in which we hypothesiz­e about what to create and the principle underpinni­ng a class of solutions. In this case, the challenge is not only to understand ‘what needs to be true’ to support the new value for the user, but also to come up with a new rule that makes the new value come alive, such as a new revenue model.

4. Mental Simulation. Mental simulation involves reassessin­g past events and imagining future scenarios to evaluate and compare their likelihood and profitabil­ity.

Once our students identify a new opportunit­y, we ask them to mentally simulate in three areas. First, how to make the opportunit­y work in the marketplac­e from a business model perspectiv­e. Next, we ask them to simulate scaling-up the business, which might include expanding into new occasions of consumptio­n or new geographie­s. Third, we ask them to mentally simulate competitor­s’ reactions, identifyin­g which competitor­s are capable of thwarting the new venture to stress-test the opportunit­y.

We encourage students to consider the following questions: Are these customer needs scalable to other customer segments? Who are we displacing in the value chain? Do we have the capabiliti­es needed to produce the new offering? Do we need partners? In sum, mental simulation helps them identify deficienci­es and contradict­ions within the structure of the ‘solution’—and fundamenta­lly improve it.

As indicated, opportunit­y identifica­tion does not arise solely from the applicatio­n of a defined set of activities, but rather through the applicatio­n of particular ways of thinking. Through the continuous acts of framing, making analogies, thinking abductivel­y and doing mental simulation­s, entreprene­urs — and all innovators — can learn to recognize evolving needs and adapt their offerings accordingl­y.

Massimo Garbuio, PHD, is a Senior Lecturer in Entreprene­urship at the University of Sydney Business School. Andy Dong, PHD, is the Chair of the MBA in Design Strategy Program at the California College for the Arts.

This is an adapted excerpt from their paper “Demystifyi­ng the Genius of Entreprene­urship: How Design Cognition Can Help Create the Next Generation of Entreprene­urs,” co-written with N. Lin, T. Tschang and D. Lovallo, which appeared in the Academy of Management Journal.

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