T3

No Man’s Sky

Hello Games off ers the chance to explore a bo undless universe in this ultimate sandbo x experience

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where the hell am I? Which is the correct path? What should I do next? You’ll find yourself frequently asking these questions while playing No Man’s Sky, as the game doesn’t exactly let you know what it wants you to do – in fact, it’s deliberate­ly elusive at times. The lack of a spoon-fed narrative is a welcome diversion from the de rigueur of current games. Too many titles restrict free range, opting instead to hand-hold a player through a tightly controlled series of events. Not so, No Man’s Sky, and it’s a better game for it.

The action begins with your character stirring from a state of unconsciou­sness to find himself stranded on an alien planet at what appears to be a crash site. A small spacecraft is nearby, smoulderin­g, and all you have to hand is an exosuit and a pistol-shaped multi-tool. As you look in awe at your surroundin­gs, you’ll begin to ponder your options. Anxiety will soon creep in as your suit happily chimes that your life support is running low, and you realise that it’s up to you to fix the situation. Problem is, this ain’t Matt Damon in The Martian, and there aren’t any Thanksgivi­ng spuds lying around to save your bacon – so your multi-tool will need to come into play. Essentiall­y a galactic Black & Decker cordless, it’ll enable you to mine resources from the surroundin­g rocks and vegetation, extracting their base elements. These materials aid in the repair and re-fuelling of equipment, such as your environmen­t scanner. Use it and the landscape becomes dotted with icons indicating potential points of interest and further resources.

Question-mark icons appear in the distance – subtle navigation markers that indicate the variety of paths. Using the jetpack makes terrestria­l travel less of a chore, as there’s a varied mixture of environmen­ts to traverse. Mining as you go is a must, but collected items quickly amass to fill your inventory, so you’ll need to carefully manage your slots.

Every planet has a multitude of alien structures to visit, artefacts to discover and mysterious languages to decode. Abandoned crates contain resources that can be scavenged, aiding in the repair of your stricken craft. When you get everything ship-shape, you feel an incredible sense of accomplish­ment, and that inaugural lift-off is liberating – few games give the player the ability to fly to any location, or blast into orbit without a cutscene to mask loading.

Escape gravity and space stations await, each one containing a plot objective to help widen the game’s scope. When access to a hyperdrive

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 ??  ?? right Bipedal sentinels police the planetary environmen­ts. Keep your wanted level down and you won’t have to worry about them
right Bipedal sentinels police the planetary environmen­ts. Keep your wanted level down and you won’t have to worry about them
 ??  ?? TOP Flight is tantalisin­gly out of reach at the start – the sight of other craft overhead helps to spur you on
TOP Flight is tantalisin­gly out of reach at the start – the sight of other craft overhead helps to spur you on

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