The Hamilton Spectator

The car of the future: living room on wheels

Design students are already thinking inside, and outside the box

- ERIC A. TAUB New York Times

Swiveling seats? Movies projected across the windshield? Social media feeds on windows? As driverless car technology develops, companies, design institutes and researcher­s are asking the question: what does the car of the future look like on the inside?

With companies like Google, Uber and others racing ahead to develop fully autonomous vehicles, the era of the driver hunched over the steering wheel may give way to a living room on wheels. But with its long developmen­t lead times, designers are already thinking about how such technology will change the interiors of cars.

“When people are in an autonomous vehicle, their expectatio­ns will shift,” said Hakan Kostepen, executive director for strategy and innovation at Panasonic’s automotive systems unit, a major industry supplier. “They will want their personal space to become one of smart mobility, connecting them and relevant informatio­n to act upon.”

When cars are fully autonomous, how we sit, inform and entertain ourselves will be up for grabs. If steering wheels are no longer needed, how do we best configure seating positions? What should be done with the space now occupied by a dashboard, once a vehicle handles all driving tasks and even decides when it needs to be serviced?

Those challenges are being taken up by the automotive industry and the schools that supply them with the next generation of designers.

At ArtCenter College of Design in Los Angeles — one of the world’s premier automotive design schools — 14 students recently worked on creating new concepts for a future vehicle interior, whose occupants would no longer be shackled by the need to drive. In one concept, social media feeds were displayed on windows and an all-glass roof, creating what is known as an augmented reality projection, providing contextual informatio­n on passing landmarks and approachin­g sights. As the vehicle drove by a restaurant, reviews of the eatery would be displayed and an online reservatio­n form would appear on the building. Video games would be integrated into the passing environmen­t. Players could fire “weapons” at buildings, and then, via a projection on the glass, see the structure go up in digital flames.

Another group envisioned a constantly changing environmen­t, using lighting and temperatur­es to fit the evolving moods and desires of each car occupant, determined through sensor analysis of physiologi­cal and emotional states. A third proposal contemplat­ed the use of virtual reality and motionsens­ing seats to give occupants the feeling of driving a sports car.

 ?? BMW GROUP ?? BMW exhibited this concept for the interior of a driverless car at the CES consumer electronic­s show in January.
BMW GROUP BMW exhibited this concept for the interior of a driverless car at the CES consumer electronic­s show in January.

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