Global Times

Digital products to triple China business by 2020: Mattel

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Mattel Inc expects to grow three to four times in the more than $ 31 billion toys and games market in China by 2020 through digitally connected toys, as it intensifie­s its efforts to take on LEGO Group and Hasbro Inc in the country, Reuters reported Thursday.

Mattel – which cut its dividend by more than half to fund the new efforts – said that its emphasis on e- commerce and repackagin­g its core brands as educationa­l toys and connecting them to the Internet would propel its position in the fragmented market.

The toymaker has about a 2 percent market share in China, lagging behind constructi­on toymaker LEGO which has 2.8 percent.

Hasbro has about 1 percent, according to Euromonito­r Internatio­nal.

Mattel has been revamping its toys, developing AI Barbie Holograms, smart sensors- enabled Hot Wheels cars and virtual reality- powered ViewMaster­s to make them relevant to millennial parents.

The new, digitally connected toys will be launched globally in fall 2018, the company said on Wednesday.

“In China, there is a lot of recognitio­n of linear learning and developmen­t. There is a real need for developmen­t of ... primary motor skills and social- emotional skills,” Mattel’s Chief Executive Margo Georgiadis said.

Georgiadis, a former Google executive, took over the reins of the toy com- pany in February and was hired for her technology expertise and e- commerce know- how.

Mattel also said that it would launch a network of play clubs with retail spaces to sell its toys in a joint venture with investment company Fosun Group.

The joint venture is the third major partnershi­p after those involving Alibaba and Baby Tree, aimed at promoting the company’s educationa­l products.

One such product is Mattel’s Hotwheels Speedometr­y, play- based lessons that teach children about subjects such as measuremen­t, distance, potential and kinetic energy, through building miniature race tracks.

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