Shanghai Daily

Everyone grabbing for a piece of the e-sports c

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Nvidia, the world’s top graphic chip provider, has poured more resources into e-sports matches in China because the country has “world-class” profession­al players and a booming audience, according to Sun Yan, e-sports manager of Nvidia China.

Shanghai aims to establish itself as an “e-sports highland” in China, with supporting policies and blueprints for profession­al events and spaces. E-sports are regarded as a “new powerhouse” for the local game industry, the Shanghai Administra­tion of Culture, Radio, Film and TV said last week.

The statement was in contrast to previous regulatory comments blaming the industry for turning teenagers and younger children into game addicts.

Booming market

Revenue from China’s esports market is expected to hit 78.6 billion yuan (US$12.5 billion) this year, up 21 percent from 2017. Match advertisin­g and sponsorshi­p, game broadcasti­ng, profession­al gadgets and e-commerce services are major contributo­rs, according to researcher China Insights Consultanc­y.

China will have its own “NBAlike” e-sports matches within five to 10 years, according to Xiao Hong, chief executive officer of Shenzhen-listed game firm Perfect World.

Perfect World was the organizer of the DOTA 2 Asia Championsh­ip held in Shanghai last month.

DOTA 2, one of the top multilayer online battle arena games, offered a record US$37.1 million in prize money in 2017, 20 times the amount in 2012, according to the Perfect World.

No wonder that I was approached by a scalper to sell my press card for DOTA 2 for 2,000 yuan!

Mobile gadgets

360 Technology aims to bring “new experience” to mobile game users through the new N7 model. It features bezel-less screen, sufficient memory and battery life supporting 6.5 hours of play time on PlayerUnkn­own’s Battlegrou­nds.

It also offers system optimizati­on for players, thanks to 360’s experience on system speed-up and the cleansing of unnecessar­y processes. As a relatively new player in the smartphone industry, 360 is also the country’s biggest online security firm.

Smartphone has now become an essential part of the e-sports ecosystem, said Black Shark, a startup smartphone brand boasting investors that include Xiaomi.

Black Shark, which features liquid cooling technology for an optimized game experience, can provide a huge volume of data and traffic with the support of Xiaomi, which has an applicatio­n store with millions of users.

In the next stage, Black Shark will be available in off-line outlets of Xiaomi and JD.com, offering players hands-on experience, the company said during an interview in Shanghai.

Besides its hardware division, Black Shark has establishe­d an online center to offer customized and unique game content through partnershi­ps with top game developers Tencent and NetEase.

Meanwhile, Vivo has set up a center with Tencent to do research on games, covering hardware, game experience and e-sports.

Smartphone vendors have reasons to invest in e-sports for business diversific­ation as phone sales flatten. In the first quarter, domestic smartphone sales dropped 21 percent, according to researcher Canalys.

The mobile e-sports market is expected to soar an average 93 percent a year between 2015 and 2019, one of the most rapidly growing sectors in e-sports, according to China Insights.

New business

E-sports are also seen as a growth engine for startups that were founded in the past five years and now boast sizzling market values.

Douyu, an online broadcasti­ng platform founded in 2014, attracted more than 521,800 visitors and an online audience of 230 million at its latest carnival held in the city of Wuhan, Hubei Province, two weeks ago.

The company, with the majority of its programs related to games and e-sports, raised about US$630 million in the latest round of investment finance in March by Tencent.

During the Wuhan event, Douyu attracted partners covering automotive, telecom and smartphone industries, highlighti­ng the growing reach of e-sports influence.

Founded in 2015, Shanghai-

 ??  ?? Game players try out 360 Technology’s e-sports smartphone at its release event. E-sports have entered the scene of diversifie­d games, including mobile titles, powerful smartphone­s, online broadcasti­ng platforms and emerging profession­al event organizers.
Game players try out 360 Technology’s e-sports smartphone at its release event. E-sports have entered the scene of diversifie­d games, including mobile titles, powerful smartphone­s, online broadcasti­ng platforms and emerging profession­al event organizers.

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