Shanghai Daily

China set to be top in developing games

- Rich Zhu GAMING

CHINA is expected to surpass the United States to become the world’s No. 1 region in game developmen­t “within the next two or three years," Epic Games said yesterday in Shanghai.

The growing number of Chinese developers came from the booming game market which accounts for 25 percent of the world’s total, Epic’s chief executive Tim Sweeney said.

“China is growing more rapidly than other countries (in terms of developer numbers),” Sweeney told Shanghai Daily in an interview. “It’s very likely to be the No. 1 within two or three years.”

Globally, Epic now has over five million developers using its Unreal engine for game titles, with the top three regions being the United States, China and South Korea.

Unreal-featured titles include PUBG Mobile published by Tencent, which is distribute­d and played globally.

Chinese firms invest more in mobile gaming developmen­t and distribute both domestical­ly and overseas. China’s mobile game market size hit 146 billion yuan (US$22.85 billion) in 2017, up 56 percent from a year ago.

More than 88 percent of players are willing to pay, according to researcher CIC.

Epic Games, which has investment from Tencent, develops game engines for mainstream and premium games on computers and consoles. Now it also offers more support for mobile game developers, especially those from China.

Beijing, Shanghai, Guangzhou and Chengdu are major areas for gaming, Epic said.

New technologi­es including artificial intelligen­ce, motion capture and facial recognitio­n will soon be used in games, such as adopting personaliz­ed images in-game using facial and motion capture technologi­es.

The game engine’s realtime rendering technology will also be used in other industries including architectu­re, film production and automotive. Epic and partners showcased demos during the Unreal Open Day held yesterday in Shanghai.

The boundary of industries has started to disappear to create more “convergenc­e” applicatio­ns with a “multibilli­on-dollar” market size, Sweeney said.

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