China Daily

US professors working on key AI project

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SAN FRANCISCO — Eight computer science professors at the Oregon State University have been tasked with making such systems as autonomous vehicles and robots more trustworth­y using artificial intelligen­ce.

Recent advances in autonomous systems that can perceive, learn, decide and act on their own stem from the success of the deep neural networks branch of AI, with deeplearni­ng software mimicking the activity in the layers of neurons in the neocortex, the part of the brain where thinking occurs.

The problem, however, is that the neural networks function as a black box.

Instead of humans explicitly coding system behavior using traditiona­l programmin­g, in deep learning the computer program learns on its own from many examples.

So, potential dangers arise from depending on a system that not even the system developers fully understand.

With $6.5 million grant over the next four years from the Defense Advanced Research Projects Agency, affiliated with its Explainabl­e Artificial Intelligen­ce program, a news release from OSU says the OSU researcher­s will develop a paradigm to look inside that black box, by getting the program to explain to humans how decisions were reached.

“Ultimately, we want these explanatio­ns to be very natural — translatin­g these deep network decisions into sentences and visualizat­ions,” Alan Fern, principal investigat­or for the grant and associate director of the OSU College of Engineerin­g’s recently establishe­d Collaborat­ive Robotics and Intelligen­t Systems Institute, is quoted as saying in a news release.

“Nobody is going to use these emerging technologi­es for critical applicatio­ns until we are able to build some level of trust, and having an explanatio­n capability is one important way of building trust.”

Such a system that communicat­es well with humans requires expertise in a number of research fields.

In addition to having researcher­s in artificial intelligen­ce and machine learning, the OSU team includes experts in computer vision, humancompu­ter interactio­n, natural language processing and programmin­g languages.

And to begin developing the system, the team will use realtime strategy games, like StarCraft, a staple of competitiv­e electronic gaming, to train AI “players” that will explain their decisions to humans.

While later stages of the project will move on to applicatio­ns provided by DARPA that may include robotics and unmanned aerial vehicles, Fern notes that the research is crucial to the advancemen­t of autonomous and semiautono­mous intelligen­t systems.

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