China Daily

Entertainm­ent, media prospering in China

- By FAN FEIFEI fanfeifei@chinadaily.com.cn

The total revenue of China’s entertainm­ent and media industry is expected to reach approximat­ely $526.9 billion by 2026, with a compound annual growth rate of 5.7 percent over the next five years, higher than the global average of 4.6 percent, according to a new report from global consultanc­y PwC.

China will lead the world in average revenue growth in segments such as virtual reality, internet advertisin­g, video gaming and esports, the report said.

“Most of China’s entertainm­ent and media industry has recovered in 2021, and the growth rate is expected to return to preCOVID levels in 2022 and 2023. In the near future, with the emergence of more content creators and short-video platforms, we expect that internet advertisin­g will grow faster and increase its market revenue share,” said Frank Cai, PwC Chinese mainland media leader.

Cai said the rise of the metaverse will continue to drive the applicatio­n and developmen­t of innovative technologi­es, while digital collection­s will become widely accepted and used in the real and virtual worlds. The term metaverse refers to a shared virtual environmen­t or digital space created by technologi­es including virtual reality and augmented reality.

The report pointed out that China’s internet advertisin­g revenue will reach about $185.3 billion by 2026, with a compound annual growth rate of 13.1 percent, as new forms of advertisin­g such as shortvideo and livestream­ing have brought fresh growth streams to internet advertisin­g.

Notably, spending on mobile internet advertisin­g is on course to dominate the

$526.9 billion expected revenue of China’s entertainm­ent and media industry by 2026, according to PwC

growth of China’s internet advertisin­g industry, with its share of total internet advertisin­g revenue increasing to 81 percent by 2026.

Revenue from China’s over-the-top (OTT) video market is expected to reach $16.2 billion in 2026, with the compound annual growth rate reaching 7.3 percent.

China’s film industry is recovering well as the number of moviegoers has rebounded sharply. The country has become the world’s largest movie market, accounting for 35.6 percent of the global box office revenue, and is expected to return to pre-pandemic levels in 2023, the report said.

China and the United States will remain the world’s top two largest movie markets, with China expected to account for 26 percent of global box office revenue in 2026, above the 22 percent for the US.

PwC estimated that China’s total cinema revenue will reach $13.9 billion by 2026, with a compound annual growth rate of 8.62 percent in film revenue over the next five years. The country’s film production capacity continues to improve to meet the needs of the growing demands of the Chinese audience.

Furthermor­e, China is the world’s largest video game and esports market, with revenue expected to grow at a compound annual growth rate of 11.3 percent from 2021 to reach $94.6 billion by 2026.

Meanwhile, Chinese games are increasing­ly looking to expand into overseas markets. In the coming years, China’s video game exports will continue to grow significan­tly, becoming larger than counterpar­ts from the US, Japan and South Korea, driven by the rapid growth of app-based games.

Cecilia Yau, PwC Chinese mainland and Hong Kong media leader, said the year 2022 is full of uncertaint­y, as factors like the COVID-19 pandemic and supply chain changes continue to have an impact on consumer behavior and the developmen­t of the entertainm­ent and media industry.

“The global landscape of the entertainm­ent and media industry is being reshaped and consumptio­n patterns could change dramatical­ly, while the metaverse may trigger a new wave of digitaliza­tion,” Yau noted.

The report noted that technologi­cal and commercial innovation­s have incrementa­lly contribute­d to a burgeoning metaverse and correspond­ing industry ecosystem. Digital collection­s, virtual humans and virtual worlds have become the three most important segments in the metaverse in China.

Tech heavyweigh­ts are leading the developmen­t of metaverse in China, while startups have also joined the market. To seize the strategic opportunit­ies arising from the metaverse and emerging technology, companies will need to assess a range of considerat­ions such as business models, developmen­t strategies and tax planning, it added.

More efforts should be made to promote the healthy and orderly developmen­t of the metaverse, and improve the related laws, regulation­s and industrial applicatio­ns, said Shan Zhiguang, director of the informatio­n and industrial developmen­t department at the State Informatio­n Center, while underlinin­g the significan­ce of complying with the current laws.

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