Deccan Chronicle

HITS & MISSES OF 2016

Here’s a list of games that scored maximum points with gamers and the ones that didn't impress 2016 saw many great games however it wasn’t short on disappoint­ing games either. Some were great concept while others just failed to live up to the hype. Let's

- PARTH BAGARIA ARCHISHMAN PRADHAN

1 FINAL FANTASY XV

The latest game in the long running franchise got the important things right. The combat was a blast, the cast was likable and the world was filled with exciting dungeons. Whether we were fighting low level enemies or gigantic beasts, the gameplay felt great and watching Noctis warping around, never got old. While the story was disappoint­ing, the game ended on an emotional high with arguably the best soundtrack of the year. 2 BATTLEFIEL­D 1

The first current-generation only

Battlefiel­d game was nothing short of impressive. The decision to focus on World War I resulted in a game that felt fresh. The gameplay had gone through enough meaningful changes and not only was it aptly utilised in multiplaye­r, the campaign was also radically different from what was expected. It carefully elaborated on the brutality of the war and the short stories resonated with us in a way most shooter campaigns don’t. 3 UNCHARTED 4 — A THIEF'S END

Not only was Uncharted

4 among the best looking games I’ve ever played, all the improvemen­ts made to gunplay and level design, with the addition of the rope made every encounter thrilling and entertaini­ng. Nolan and Emily gave the best performanc­es of their careers and Naughty Dog also implemente­d all the storytelli­ng tools they learned from The Last of

Us. We can safely say that Drake’s final adventure was his best one yet. 4 OVERWATCH

Even if someone did not play multiplaye­r shooters regularly, Overwatch was just too much fun. Its class based gameplay, with full focus on teamwork was unlike anything we had played in years. While it was impossible to win on our own, every player had to play their role perfectly in order to win. The cast of characters was unique, memorable and full of personalit­y, which showcased the importance of presentati­on in any game. 5 XCOM 2:

2016 was a good year for strategy games and XCOM was the best of them all. Its depth, the customisat­ion options and the nervewrack­ing gameplay made it a real highlight. In a game where every turn you take could be your last, every victory felt sweeter and every defeat fuelled our thirst for revenge. It made us value the lives of our soldiers and even think about the smallest decisions, as the tiniest of mistakes could have disastrous consequenc­es.

1 STEEP

What promised to be the MMO SSX experi ence proved to be nothing more than a cheap rip off of a boring edition of the winter X-shadow. With just four activities, namely skiing, snowboardi­ng, jump suit activities and paraglidin­g, the game lost its charm very quickly.

Apart from skiing and snowboardi­ng, no other activity provided any modicum of excitement and that caused the game to lose its charm very quickly. This is not a gam that justifies a $60 price tag.

2 WATCH DOGS 2

While Watch Dogs 1 had issues with the way the open world worked, at least the story was halfway decent. In the sequel however, Ubisoft thought it would be a good idea to forgo story for a more organic open world experience. The result is a boring mess which leaves much to be desired. Even the pvp hacking can’t save the game

3 BATTLEBORN

The game was launched in

Overwatch’s shadow and remains there till date. The game neither delivered a good multiplaye­r experience, nor did it live up to the awesome standards that we have come to expect from Epic in the single player campaign. They tried a different inventory and item system but the gameplay itself wasn’t exciting enough to hold onto players.

4 MAFIA 3

The less said about this game the better. While the world voice acting and animations are amazing, the fac that one has to g though the most monotonous drudgery of a story is just painful. Add to t fact that driving

Mafia 3 is more painful than it i in The Crew and you have with yourself one of the frustratin­g gaming experience­s of the yea

5 NO MAN’S SKY

What was promised to be the equivalent of the second coming of Jesus for the gaming world, proved to be a more boring, drabber and uninspired version of

Minecraft in space. At its launch the game was essentiall­y a mineral hoarding simulator with some minor survival and exploratio­n thrown in. The devs promised the sky before the launch of the game and ended up delivering nothing. It came as no surprise when the player base in the game dropped to an astounding zero within the first week of launch. Yes, it was that bad.

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