The Asian Age

New AI system can train robots for armies

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Washington, Feb. 4: Scientists have developed an artificial intelligen­ce technique that will teach robots and computer programmes to interact with a human instructor and perform tasks for the Army.

Researcher­s at the US Army Research Laboratory and the University of Texas at Austin considered a specific case where a human provides real- time feedback in the form of critique.

First introduced by researcher­s as Training an Agent Manually via Evaluative Reinforcem­ent ( TAMER), the team developed a new algorithm called Deep TAMER.

It is an extension of TAMER that uses deep learning — a class of machine learning algorithms that are loosely inspired by the brain to provide a robot the ability to learn how to perform tasks by viewing video streams in a short amount of time with a human trainer.

The team considered situations where a human teaches an agent how to behave by observing it and providing critique, for example, “good job” or “bad job” - similar to the way a person might train a dog to do a trick.

Many current techniques in artificial intelligen­ce require robots to interact with their environmen­t for extended periods of time to learn how to optimally perform a task.

During this process, the agent might perform actions that may not only be wrong, like a robot running into a wall for example, but catastroph­ic like a robot running off the side of a cliff. Help from humans will speed things up for the agents, and help them avoid potential pitfalls, said Garrett Warnell, a researcher at the US Army Research Laboratory.

As a first step, the researcher­s demonstrat­ed Deep TAMER’s success by using it with 15 minutes of human- provided feedback to train an agent to perform better than humans on the Atari game of bowling — a task that has proven difficult for even state- of- the- art methods in artificial intelligen­ce.

Deep- TAMER- trained agents exhibited superhuman performanc­e, besting both their amateur trainers and, on average, an expert human Atari player.

Within the next one to two years, researcher­s are interested in exploring the applicabil­ity of their newest technique in a wider variety of environmen­ts: for example, video games other than Atari Bowling and additional simulation environmen­ts to better represent the types of agents and environmen­ts found when fielding robots in the real world.

“The Army of the future will consist of soldiers and autonomous teammates working side- byside,” Warnell said.

“While both humans and autonomous agents can be trained in advance, the team will inevitably be asked to perform tasks, for example, search and rescue or surveillan­ce, in new environmen­ts they have not seen before,” he said.

“In these situations, humans are remarkably good at generalisi­ng their training, but current artificial­lyintellig­ent agents are not,” he added.

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