The Sunday Guardian

Ride your way through a slew of winter sports challenges

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Ubisoft Annecy, Ubisoft Montpellie­r, Ubisoft Paris, Ubisoft Kiev Ubisoft PlayStatio­n 4, Xbox One, Microsoft Windows As someone whose winter sports experience amounts to nothing more than one windy afternoon at High Wycombe dry ski slope nearly 20 years ago, you might think that a game like Steep would not be of much interest — this is, after all, the problem most games in the genre suffer from, their lack of appeal to anyone not a ski or snowboardi­ng junkie.

However, is a winter sports game unlike any other, it is not the spiritual heir to SSX Tricky that many were hoping for, but instead an entirely different beast, a giant alpine sandbox with breathtaki­ng scenery that is crying out to be explored.

The enormous mountainou­s open-world that Ubisoft have created is unique selling point, a condensed version of some of Europe’s most famous slopes — Mont Blanc a mere snowball’s throw away from the Matterhorn and Monte Rosa — ready and waiting to be explored in a variety of ways, be it ski, snowboard, wing suit or parasail.

The graphics and mechanics of each different discipline are done brilliantl­y, giving every mode of transport its own unique feel and one that seems fairly realistic — jumping from a mountainsi­de dressed only in a wing suit is suitably terrifying while slowly gliding across vast valleys using a parasail is extremely tranquil — those feeling ungenerous might even say a little dull.

Each mountain has new areas to be discovered, each with a range of various different challenges from racing to pulling off tricks, even including tasks that require you to wipe out in the most spectacula­r way possible. Thrown into the mix are the slightly bizarre “Mountain Stories”, missions which surreally involve the mountains talking to you as you complete often slightly trippy challenges — this really is a game unlike most others.

There are a few notable flaws to however, one of which comes slightly as a consequenc­e of one of the game’s greatest strengths, the vast and completely playable open-world. As a result of this, the map soon becomes cluttered with the huge range of different challenges available and choosing easily which event you are after is a fairly hit and miss process — although this is somewhat offset by the complete lack of loading time as you move around, allowing the player to instantly and satisfying­ly tra- verse between different drop zones wherever they are on the map.

The game can also feel like it lacks a little direction, progressin­g up the levels does very little bar unlocking various cosmetic changes to your rider, such as a new board or a crazy costume, and while the ability to just ride around anywhere you like is liberating at first, after a while you start to feel like a bit more of a purpose to things wouldn’t be such a bad thing.

These are however fairly minor gripes, because the positives to certainly outweigh its negatives — it is ultimately a game that looks fantastic and offers something to both the winter sports fanatic and the snow- ambivalent alike — its picturesqu­e mountains have a way of drawing you in that is both very satisfying and rewarding, whether you opt for a death-defying flight in a wing suit or a more leisurely descent on a snowboard. can be strange at times, but it is definitely worth it, its huge mountain scape will have you dusting off your virtual ski boots and hitting its slopes time and time again. THE INDEPENDEN­T

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