The Sunday Guardian

DISHONORED: DEATH OF THE OUTSIDER CLARISSE LOUGHREY Exciting extension to the Dishonored series

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Arkane Studios Bethesda Soft- PS4, Xbox One, Rs 1,799 Arkane Studios will forever be characteri­sed by a relentless pursuit for more: more pathways, more abilities, more approaches to problem-solving. That’s no less true of their latest creation an extension chapter to

a game that, in itself, echoed its predecesso­rs but still felt innovative in its own right.

By far, the smartest choice here is in its choice of protagonis­t, with

checking in on one Billie Lurk (voiced by Rosario Dawson). She’s known to fans of the franchise as having quite the colourful history: a street urchin turned deadly assassin, who betrayed her mentor Daud before escaping into a life as enigmatic sea captain Meagan Foster, which is where we meet her in There’s enough intrigue already establishe­d there that Billie’s story feels immediatel­y intimate, and engaging, as she goes on the hunt for Daud in an effort to earn his forgivenes­s.

When they finally meet, Billie’s mission becomes an earth-shattering one for the world of Dishonored: the death of a god. Specifical­ly, the Outsider, who has spent centuries meddling in mortal affairs. Occasional­ly, a chosen few are granted with supernatur­al abilities drawing power from his lair, the Void: essentiall­y the basic set-up for why

protagonis­ts so far—Corvo Attano and Emily Kaldwin – have such cool tricks up their sleeves. imbues Billie with four of these abilities (with a slight twist), but there’s an easy balance created here: her powers are familiar enough for players to dive into without hesitation, but differ enough to feel fresh. Displace, for example, is a standard teleport power with the addition of a ghostly marker, though the real kick is the ability to transport yourself inside of a person’s body and explode them from within. Foresight freezes time and allows your mind to explore your immediate surroundin­gs, Semblance allows you to steal someone’s identity, and Void Strike will help clear your way of enemies.

You can also listen to rats. It’s a cute addition that doesn’t particular­ly add anything to the game unless you’re a dedicated fan of solving riddles delivered exclusivel­y in high-pitched, childish voices, but the effort is appreciate­d; it’s impressive to see so much put into moulding Billie into a hero of her very own, to the point it’s almost a shame she wasn’t offered her own full game, as opposed to this five-mission addition.

Speaking of, Death of the Outsider’s levels certainly aren’t as individual­ly memorable as the Clockwork Mansion or Dust District levels of

Which does and doesn’t matter to a degree: it feels more of the same, but since the original game flourished already merely on the intricacie­s of its environmen­t design and atmosphere, that doesn’t feel like much of a burden. What’s more interestin­g, in fact, is the addition of new side missions available in the form of contracts; tasks that have enough of a level of intrigue and problemsol­ving not to feel like arbitrary pit-stops. What’s been removed, however, is the Chaos system; though you can just as easily play as a silent assassin who never gets caught, or a monstrous fiend who throws grenades every which way, those actions no longer have any effect on the story outside of the usual achievemen­ts. THE INDEPENDEN­T

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