Iran Daily

Children’s violent video game play associated with increased physical aggressive behavior

-

Violent video game play by adolescent­s is associated with increases in physical aggression over time, according to a Dartmouth meta-analysis published in the Proceeding­s of the National Academy of Sciences (PNAS).

Although most researcher­s on the subject agree that playing violent video games appears to increase physical aggression, a vocal minority continues to dispute this, medicalxpr­ess.com wrote.

To examine issues raised by the countercla­ims on this topic, Dartmouth researcher­s conducted a meta-analysis of 24 studies from around the world from 2010 to 2017 with over 17,000 participan­ts, ages nine to 19 years-old. The studies all examined how violent video game play affected changes in real-world physical aggression over time, ranging from three months to four years.

Examples of physical aggression included incidents such as hitting someone or being sent to the principal’s of¿ce for ¿ghting, and were based on self-reports by children, parents, teachers and peers.

Dartmouth’s study examined three speci¿c critiques of the literature on video game play and aggression:

● To address claims that previous meta-analyses overestima­te the associatio­n of violent video game play and aggression because they include ‘non-serious’ measures of aggression, this metaanalys­is was limited to studies that measured reports of overt, physical aggression over time. Despite this more stringent criterion, ¿ndings supported the hypothesis that playing violent games is associated with subsequent increases in physical aggression.

● To investigat­e claims that effects are often inàated because many studies do not take into account other variables predictive of aggressive behavior, Dartmouth researcher­s compared analyses that included or did not include informatio­n on such variables and found that taking these data into account had only a minor effect on the size of the observed relation between violent video game play and aggression.

● To evaluate claims that the estimated effect of violent game play on aggression is inàated because of a bias against publishing studies that fail to ¿nd a relation of violent game play and aggression, Dartmouth researcher­s conducted a variety of different tests and found no evidence of publicatio­n bias.

In addition to providing evidence that violent video game play is associated with increased aggression over time, the study also reported that this effect appears to be signi¿cantly different for various ethnic groups: The largest effect was observed among white participan­ts, with some effect noted among Asians and no effect observed among Hispanics. Although speculativ­e, the authors suggest that this effect may reàect a greater emphasis on maintainin­g empathy toward victims of aggression among Eastern and Hispanic cultures in contrast to an emphasis on ‘rugged individual­ism’ in Western cultures.

“Although no single research project is de¿nitive, our research aims to provide the most current and compelling responses to key criticisms on this topic. Based on our ¿ndings, we feel it is clear that violent video game play is associated with subsequent increases in physical aggression,” said lead author Jay G. Hull, the Dartmouth Professor of Psychologi­cal and Brain Sciences, and associate dean of faculty for the social sciences at Dartmouth.

“The most notable critic of the violent video game aggression literature conducted studies in primarily Hispanic population­s and found no evidence of this associatio­n.

If all of my studies showed null ¿ndings, I too, would be skeptical,” said coauthor James D. Sargent, the Scott M. and Lisa G. Stuart Professor of Pediatric Oncology and director of the C. Everett Koop Institute at Dartmouth.

“I hope our ¿ndings prompt skeptics to reevaluate their position, especially since some of our other research indicates that violent video game play may increase deviance with implicatio­ns for multiple risk behaviors,” added Sargent.

The study builds on the research team’s growing body of work that investigat­es the impact of video games on children’s behavior, including the link between mature-rated, risk-glorifying video games and deviant behavior and the associatio­n between playing these type of video games and reckless driving among teens.

 ??  ?? Published by learnliber­ty.org
Published by learnliber­ty.org

Newspapers in English

Newspapers from Iran