Enniscorthy Guardian

Buggy but novel game that many will despise

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OUTWARD is a game many are going to utterly despise, but quite a few will find enjoyment in its buggy but totally novel gameplay. Outward will make you feel neither powerful nor indestruct­ible, instead making you feel like a scrappy underdog in a world full of constant threats to your life.

Outward is an open-world RPG that is decidedly more brutal than its contempora­ry peers. The game takes combat and exploratio­n to the core, doing away totally with the concept of ‘fast travel’ and tasking the players with keeping their characters alive within the confines of some fairly brutal survival mechanics. Keeping alive in Outward is no small feat, with separate meters for thirst, hunger and tiredness constantly looming over whatever task you are currently trying to complete.

The art direction and environmen­tal variety in Outward, while extremely dated looking, actually does manage to convey a bit of charm. The game’s sprawling landscapes can indeed be beautiful under certain conditions, but the inclusion of such a large variety of environmen­ts does wonders in helping reduce that certain fatigue that comes exclusivel­y from games with overly-homogeneou­s location design.

Outwards combat is particular­ly egregious, making for one of the very few RPG’s where the enemy encounters are significan­tly more difficult at the beginning of the game than the end. Often battles at the beginning of the game will be won through sheer luck and tedious perseveran­ce. Making matters worse is Outward’s baffling stamina meter that seems to deplete almost instantly in many situations, taking far too long to return to a usable amount.

Where the combat does get interestin­g is in the admittedly clever magic system. Upon learning four runes, you can input different combinatio­ns of runes to cast various spells. The system injects some desperatel­y needed variety into the combat and one can’t help but wonder what some heavyweigh­t developers could achieve should they emulate the system in their game (Bethesda, please).

Outward is a time best spent with a friend, so you both can laugh at the many, many bugs and terrible design choices, while still having fun in a large sandbox world where the story is so thin you might as well make up your own.

Overall, it is hard to recommend Outward in its current state. Truly a game for masochists.

 ??  ?? Outward Adventurer.
Outward Adventurer.

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