Irish Daily Mail

Exercise need never be BORING again!

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Flying over mountains. Swimming with sharks. We test the new Virtual Reality fitness machines that mean . . .

— ‘Oh my gosh, I’m over the sea!’ — but within minutes, I was loving it.

Later, I describe the experience to my husband, Phil. He sympathise­s with the vertigo-sufferers — every time he tries VR gaming, it sparks migraines and leaves him dizzy. An internet search reveals an affliction dubbed ‘Vomit Reality’. VR can cause a form of motion sickness, so it’s not for everyone. But for many, it’s potentiall­y a painless, ingenious way to trick yourself into working out.

As Mr Heaton says, even if health profession­als persuade reluctant exercisers to visit the gym, ‘you don’t want to get them to the point of “huff, huff, huff”, as they won’t come back’.

Far better to ensure that, as with Icaros, the experience is ‘fun, fun, fun’. Almost without noticing, he says, people raise their basal metabolic rate and soon show improvemen­ts in cardioresp­iratory fitness such as a lower resting heart rate.

Mr Heaton is supporting Icaros —invented by friends — simply because he believes it’s a smart way to exercise that is kind to your joints. There’s no financial incentive. He sees the consequenc­es of doing no exercise — or too much. ’A lot of training methods are repetitive, joint-pounding patterns of movement,’ he says. ‘And I should know. I’m the one doing hip and knee replacemen­ts.’

At least one chain of fitness clubs has shown interest in the technology, but in the meantime those keen to incorporat­e virtual reality into their health regime can consider Oculus Rift (from €397, amazon.co.uk), a VR system for home use. You need a trigonomet­ry degree to set it up, but the IT department (husband Phil) managed it eventually.

To become dextrous with the hand-held controls, which translate gestures into the virtual world, you complete an initiation process involving VR tasks with a lookalike of Wall-E, the Disney robot. The children take to it faster than I do: ‘Hello, my little robot friend!’ cries my ten-year old.

Games such as Superhot (fighting androids — if you move in slow motion, so do they) and The Climb (you clamber up sheer mountainsi­des, and if you lose your grip, splat), are not categorise­d as sport, but after 20 minutes of lunging, reaching, bending and ducking, players get sweaty. ‘An excellent workout,’ pants Phil after a bout of AI battle.

The Guided Meditation VR is not what we’re used to. ‘You just ripped the arms off a robot with your peaceful soul,’ jokes Phil. I’m impressed by the stunning array of locations (from the Costa del Sol to outer space or Atlantis), music and moods (for depression, anxiety, peace or sleep).

Your meditation can last for two, five or ten minutes. Once you’ve arrived in, say, ancient Egypt, you can press a button to zap to another part of your destinatio­n. There’s no point in half-measures: I decide to visit a Lost Paradise island, then Valhalla.

Partly as I’m not fabulous with the tech (I was baffled as to the lack of narrative, before realising the volume on the ‘meditation’ option was set at zero), I end up with a Zen meditation in Paradise. Could be worse.

I’m hovering over a turquoise sea on a wooden deck and I can hear waves lapping. Exotic fish and a turtle swim beneath me. To my right is a desert island, dotted with palm trees. Not a soul here except for me. My coach is very soothing. We focus on breath and noticing our thoughts but not following them. I gaze at the sky and exhale. It is magnificen­t but hard on the eyes and the visor is heavier than, say, ski goggles so it’s not perfect. But the meditation is excellent.

Josh Farkas, of Cubicle Ninjas, creators of the Guided Meditation VR app, tells me the team carefully selected their favourite meditation and mindfulnes­s experts.

Next, I arrive in Valhalla having involuntar­ily chosen day eight of a meditation on focus. Again, my guide is wise and calming, and the scenery is glorious. I’m perched in a crystal stream as fat salmon glide past. There are pine-covered mountains and I can almost taste the clean air.

Afterwards, I feel zoned out. I certainly left the living room and the grey, browns and dull greens of a winter’s day. But my eyes feel sore — though this is a marvel, I’d use it sparingly.

At fitness clubs, immersive spin workouts are also catching on (think a 3D cinema cycling experience), courtesy of a company called Les Mills. It creates VR excursions called The Trip, of which there are 12, and destinatio­ns range from the earth’s core to outer space.

West Wood Club became the first gym in Ireland to roll out The Trip in January this year. Classes are available at its Sandymount and Dún Laoghaire branches in purpose-built, immersive studios.

Meanwhile at the David Lloyd club in Raynes Park, London, the black ceiling sparkles with LED lights and there’s a screen at the front. Instructor Sam Taylor gets me comfy on a stationary bike.

The class (a range of ages, with the eldest in her 70s) pick ‘Trip 11’, leaving me none the wiser. The immersive video begins and I’m pedalling on a mountainou­s road with beautiful coastline scenery, under a blue sky. There’s a few minutes of adjustment as almost instantly the ground drops away and I’m speeding down a steep hill. It’s disconcert­ing, but liberating. In real life I’d hit the brakes.

WE CYCLE into the sea. Not what I was expecting. We continue through a whirling water tunnel. As we pedal furiously along an underwater highway, to the beat of an invigorati­ng soundtrack, the odd killer whale glides past.

We fall into a rhythm. Every time we pass an old gravestone in the seabed, we increase resistance and stand up on our bikes. Jellyfish billow around and when we steer through hoops (popular in VR, I’m realising) I lean into the curve. I feel a burn in my thighs but focusing on the marine life takes the edge off. As Sam says: ‘You’re so engrossed, it takes you away from what you’re doing. The class doesn’t feel like a high-intensity 45-minute workout, which is actually what it is.

‘Research has shown you burn 20% more calories in a class like that without realising it — you’re working at a higher level than you think as you’re distracted by the imagery and music. It’s designed to take you away from what you’re doing. It’s amazing.’

Afterwards, I realise I’m sweaty, and my legs ache. The next day, my quadriceps make it clear how hard I worked. I can barely hobble down stairs. I was under the impression I’d enjoyed a breezy underwater sightseein­g tour. Turns out it was high-intensity training. Truly amazing.

As far as exercise goes, particular­ly for reluctant people like me, VR has indeed created a whole new world. westwood.ie, oculus.com, icaros.com

 ??  ?? Ingenious: Anna Maxted tries out the Icaros VR machine
Ingenious: Anna Maxted tries out the Icaros VR machine

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