Irish Independent

Screen violence: are superheroe­s to blame?

Studies show there’s more violence than ever in films aimed at children. Are superhero movies to blame, asks Ed Power

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In the new sci-fi action adventure Power Rangers, five photogenic teens battle a succession of trans-dimensiona­l nasties. Our mighty morphin heroes punch, high-kick and body-slam their way through the movie, while taking time out for wisecracks and some off-the-books snogging. The dude from Breaking Bad turns up as an extra-planar guru who lives down a well. What more could a cinemagoer want for their €10?

With a 12A rating, the adaptation of the popular 90s franchise is largely aimed at a teenage-and-younger audience. But should we be concerned that one of the year’s biggest kid’s films is, in essence, one long fight scene?

With movies aimed at children becoming increasing­ly brutal, a recent American study found the incidence of gunplay in the 30 top-grossing PG-13 films —the US equivalent of the 12A certificat­e — was actually higher than in R-rated movies (restricted to audiences 17 and over).

“Hollywood continues to rely on gun violence as a prominent feature in its highly popular PG-13 action-oriented films,” said the author of the research, Dan Romer, of the University of Pennsylvan­ia.

Some of the examples cited in the report were egregious in the extreme. In GI Joe

Retaliatio­n —abrand extension of a popular toy, lest we forget — gun violence was found to have featured in 40pc of the running time.

One caveat is that this violence is often “bloodless” and is in large part driven by the popularity of superhero capers such as Iron Man and

Captain America. In these movies, heroes and villains biff and bosh each other with no real consequenc­es.

“So we worry that maybe a five- or six-year-old watching something like that could get the impression that these kinds of weapons wouldn’t really be all that harmful,” Romer has said.

The issue is interwoven with Hollywood’s love affair with guns. Statistics show an 11pc increase in the number of weapons featured on screen between 1995 and 2015. As far back as 1990, a starring role for a Glock pistol in Die Hard 2 led to a tripling in sales of the equivalent real-world model.

The backlash has been relatively subdued. Writer Lena Dunham was among the high profile figures to object to the prominence of a firearm in a poster for last year’s Jason Bourne. And Rogue One director Gareth Edwards defended his weapon choices in the film (plenty of guns and barely a single lightsaber) by arguing that they were historical­ly accurate in the Star Wars universe.

“Children often mimic what they see on TV and also interpret what they see to represent real life,” says Colman Noctor, a child and adolescent psychoanal­ytical psychother­apist and author of Putting Harry Potter on the Couch. “Therefore, they may come to see violence as normal and acceptable.”

A complicati­ng factor, he points out, is the challenge of obtaining categorica­l data regarding the impact of screen violence on young minds.

“The ethics of subjecting children to violent images for the purposes of research is a non-runner obviously and those who are exposed to these images often have many other environmen­tal variables at play too.”

Context is crucial when assessing the age appropriat­eness of a release, according to the Irish Film Classifica­tion Office: “Where certain material is presented in a fantasy or comic context, for example, its impact may be softened. We try to retain a flexibilit­y of approach and look at the context and impact of the film as a whole.”

“We are conscious that no two children are the same and we try to provide, on our website, a piece of consumer advice for each title which will aid parents/guardians, who know their own children best, make informed viewing choices,” says Ger Connolly, director of film classifica­tion.

“Our guidelines at PG state ‘Any frightenin­g sequences should not be sustained or graphic. However, some stronger violence may be permissibl­e in what is clearly a fantasy or comic context.’

“‘Moderate violence and more prolonged threat/ horror’ are acceptable at 12A. This is particular­ly the case when depicted in a fantasy context.”

It remains unclear whether kids can distinguis­h between realistic violence and “bloodless” violence perpetrate­d by supernatur­al characters, but one thing is certain — with more than 25 superhero films slated for release by 2020, the trend is not slowing down.

 ??  ?? Shields up: Captain America and Iron Man settle their difference­s with a little hand-to-hand combat
Shields up: Captain America and Iron Man settle their difference­s with a little hand-to-hand combat
 ??  ?? Morphin time: Power Rangers are back for more
Morphin time: Power Rangers are back for more

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