The Kerryman (North Kerry)

Beautiful, bitterswee­t portrait of modern parenthood

-

ALTHOUGH the old adage “don’t judge a book by its cover” is usually suitable for general applicatio­n, any game with a name as puerile as Extinction should at least be treated with some suspicion before throwing your hardearned money at it.

Extinction is a mechanical­ly functional but conceptual­ly hacked-together facsimile of some absolutely tremendous titles from gaming’s highlight reel.

The combat is borrowed from Dynasty Warriors and the hulking leviathans commandeer­ed from Shadow of the Colossus.

Extinction derives its influences from these titles in the same way that knock-off manufactur­ers mimic Rolex watches - any inspection beyond the most superficia­l level causes the illusion to crumble.

Taking center stage in Extinction are the Ravenii, towering ogres whose sole duty is to wipe out every last human in the world.

Convenient­ly, they can only be killed by a strike to the back of the neck, meaning our protagonis­t Avil must scale each one of these gargantua in order to deliver the final blow. Ultimately, the kill is always satisfying, but the time spent getting there can often be frustratin­g.

The actual climbing mechanics themselves are nowhere near precise enough, often resulting in our nimble character getting stuck in odd places, or simply falling off the behemoth altogether.

In a different, but equally frustratin­g vein, the fighting mechanics are terribly stale, allowing victory in almost every fight in the game through repetitive mashing of the dodge and attack commands.

The only nuance in Extinction’s combat is making educated guesses at the ratio of mashing required to provide maximum damage output and minimum damage taken. Spoiler: you’ll have it figured out in about 30 seconds.

Really, you’ll have experience­d all this game offers after downing the second ogre. Everything gets progressiv­ely harder without actually introducin­g any novel gameplay past the first act.

Sure, this game is mostly fun and pretty but there’s such a wealth of unique ideas in gaming now that you’d be silly to play a game that brings the same ideas that we were already tired of. MOTHER doesn’t know best – she is teetering on the precipice of a nervous breakdown in Jason Reitman’s beautifull­y crafted and bitterswee­t portrait of modern parenthood.

The third collaborat­ion between the Montreal-born director and screenwrit­er Diablo Cody, who won an Oscar for her exemplary script for Juno, conceals poignant home truths behind trademark snappy dialogue and a mistimed sleight of hand that leaves a satisfying lump in the throat.

There is undeniable pleasure in unravellin­g the many layers to Reitman’s delicately observed film and the flawed yet deeply sympatheti­c characters, who struggle to articulate their fears to each other and prefer to suffer in anguished silence.

It is not till a 21st century Mary Poppins, who takes multitaski­ng to dizzying new heights, materialis­es in the fractured family home and re-energises the exhausted matriarch with an endless supply of self-help aphorisms, that an emotional dam breaks and the words and tears cascade.

Charlize Theron delivers a heartbreak­ing performanc­e as a mother of three who is desperate to dodge the postnatal depression she suffered after the birth of her ‘quirky’ second child, but is reluctant to ask for help.

It’s a transforma­tive role for the Oscar-winning actress, who gained more than 20kg to convincing­ly portray her cluckless mother hen.

Marlo (Theron) is poised to give birth and welcome a new life into the cluttered home she shares with her husband Drew (Ron Livingston), son Jonah (Asher Miles Fallica) and eight-year-old daughter Sarah (Lia Frankland).

Her wealthy brother Craig (Mark Duplass) is concerned that Marlo won’t cope and he offers to pay for a night nanny, who will take care of the baby after dark, allowing his sister to get a good night’s sleep.

Initially, Marlo rejects his kind offer and she soldiers on, trading barbs with concerned school headmistre­ss Laurie (Gameela Wright), who fears her staff can’t adequately cater to Jonah special needs.

When the pressure becomes too much, Marlo calls the night nanny and 26-year-old Tully (Mackenzie Davis) arrives at the front door and immediatel­y takes charge.

‘I’m like Saudi Arabia. I have an energy surplus,’ grins Tully as she bakes, cleans and nurtures while mere mortals sleep.

Marlo forges a close bond with the enigmatic younger woman, and that friendship deepens when it becomes evident that Tully’s expertise extends far beyond mewling newborns.

‘You can’t be a good mother if you don’t practise self-care,’ she counsels soothingly.

Tully is carefully embroidere­d with exquisite lines of pithy dialogue that demonstrat­e Cody’s finely tuned ear for free-flowing conversati­on.

Theron is the picture’s steady emotional heartbeat and her raw, unselfcons­cious portrayal nourishes supporting cast including a luminous turn from Davis.

The audacity of the final act will prove divisive but fortune favours the brave and Reitman’s picture is quietly assured in its boldness.

RATING: 8/10

 ?? Charlize Theron as Marlo and Asher Miles Fallica as Jonah in ??
Charlize Theron as Marlo and Asher Miles Fallica as Jonah in
 ?? Extinction is a mechanical­ly functional but conceptual­ly hacked-together facsimile of some absolutely tremendous titles from gaming’s highlight reel. ??
Extinction is a mechanical­ly functional but conceptual­ly hacked-together facsimile of some absolutely tremendous titles from gaming’s highlight reel.
 ??  ??

Newspapers in English

Newspapers from Ireland