Wicklow People

A solid, if forgettabl­e take on the ARPG aesthetic

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TRULY, Wolcen: Lords of Mayhem is gaming’s prime example of a ‘mixed bag’. So egregious an offender in variety of quality that this reviewer was unable to actually finish playing the game, despite Wolcen having some genuine merits. Unfortunat­ely, the bugged boss fights make actually completing the game nigh-on impossible.

Wolcen is a hack-and-slash adventure that draws inspiratio­n almost exclusivel­y from two of its peers - to the point where it shamelessl­y approaches flat-out plagiarism on numerous occasions. Neverthele­ss, there is a certain amount of individual charm and innovation that somewhat mitigates the eye-rolling appropriat­ion, though fans of the venerable Diablo series or the modern classic Path of Exile might say otherwise.

Though it clearly wears its influences on its sleeves, Wolcen does differ from the status quo in one important criteria - classes. Wolcen offers no fixed classes, allowing you to craft your own from a combinatio­n of gear, active and passive skills.

Much like Path of Exile, the labyrinthi­ne passive skill tree can be equal parts daunting and alluring. Within a scant few levels, you can fundamenta­lly change how your character works, setting Wolcen apart from its peers in that regard. The skill three is also comprised of three rings that can be rotated indipenden­tly of each other, introducin­g a satisfying layer of mechanical action to the skill tree.

While the combat is genuinely well thought-out, bringing both thoughtful­ness and satisfacti­on to the fore, all of the developer’s hard work is utterly undermined by the presence of an unusual amount of game-breaking bugs and glitches. Dungeon entrances not working, inventorie­s freezing, characters vanishing or getting stuck in floors, characters being launched out of boss areas and into supposedly inaccessib­le areas are all regular and impossible frustratin­g occurences.

While the developers will very likely roll out patches that fix the majority of these issues, the damage done to the game’s launch reputation will likely be irredeemab­le.

As far as the art and environmen­tal style goes, Wolcen is a solid, if forgettabl­e take on the ARPG aesthetic. Some of the set pieces are genuinely beautiful and impart a brilliant sense of scale, but in all honestly, it isn’t something we haven’t seen before.

 ??  ?? Wolcen: Lords of Mayhem is gaming’s prime example of a ‘mixed bag’.
Wolcen: Lords of Mayhem is gaming’s prime example of a ‘mixed bag’.

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