Jamaica Gleaner

Lara Croft GO

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(PS4 / PlayStatio­n Vita version) Challengin­g puzzler has strong, empowering heroine By Chad Sapieha, Common Sense Media Parents need to know that "Lara Croft GO" is a downloadab­le turn-based puzzle and action game. She uses pistols and a spear to attack magical snakes, lizards and spiders. There's no blood or gore, and defeated enemies simply collapse or disappear. The action is set on a 3-D game board and pauses after each turn, giving players a chance to strategize and plan out complex sets of moves necessary to solve navigation puzzles. Though she doesn't speak, Lara Croft comes off as calm, intelligen­t and very capable — a strong and thoughtful action heroine. While the puzzles gradually grow extremely challengin­g, kids can avoid frustratio­n through a generous hint system.

WHAT'S IT ABOUT?

"Lara Croft GO" is a cross-buy PlayStatio­n game — meaning that one purchase will let you play it on both PlayStatio­n 4 and PlayStatio­n Vita — with controls revamped for a gamepad and a bit of extra content. The turn-based puzzle action unfolds within 3-D game board-style environmen­ts. In an attempt to reach each level's exit, players move Lara one space at a time. This will include throwing switches, pushing pillars and avoiding or attacking creatures along the way. Players need to experiment and plan ahead to work out how to lure her enemies to walk on pressure plates, cracked floor panels, and in front of arrow traps and rolling boulders at just the right time. Hidden urns can be clicked on to reveal collectibl­e gems and pieces of ancient relics. This version of the game contains all 40 or so original story levels, a series of bonus levels released as DLC for the mobile edition, and a brand new ministory in which Lara explores an alternate reality within her famed manor.

IS IT ANY GOOD?

Fans of the original mobile strategy game will immediatel­y notice the changes that were needed to help the transition from phone to console. "Lara Croft GO's" gamepad interface makes controllin­g her diagonal movements across the board a bit trickier than an intuitive touch screen swipe. None of this is particular­ly problemati­c, it just feels a bit less natural than it did on a phone or tablet.

The rest of the experience has been faithfully ported. The puzzles are just as challengin­g as ever, but now frustrated players can freely call upon an unlimited supply of free hints that will walk them through the game's trickiest tasks step by step (these hints needed to be purchased in the mobile edition). And the new set of levels set in Lara's manor offers a nice bonus for returning players, introducin­g some clever new mechanics — including pillars that emit event-triggering light beams, plus a handful of levels that involve a mirror version of Lara. This forces players to control two characters at the same time in some of these later stages. The additions come with enough depth that could easily have formed the foundation for a proper sequel. GAME DETAILS Platforms: PlayStatio­n 4, PlayStatio­n Vita Price: $9.99

Developer: Square Enix

Release date: Dec. 6, 2016

Genre: Puzzle

ESRB rating: E10+ for Fantasy Violence. Recommende­d for ages 10 and older

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