Jamaica Gleaner

More animators needed in Jamaica – Maitland

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WITH THE value of the global animation industry now at an estimated US$254 billion and projected to reach US$270 billion by the end of 2020, senior lecturer and programme director of animation, production and developmen­t at the University of Technology (UTech), Nadine Maitland, is encouragin­g students to pursue a Bachelor’s degree in animation at the institutio­n.

She noted that UTech’s brand is recognised and sought after based on its history of preparing technicall­y and technologi­cally sound work-ready graduates.

“The university has been deliberate in its efforts to offer programmes that are meaningful and relevant to the developmen­t of entreprene­urs and profession­als to provide a training platform that allows students to develop the competence and acquire the requisite skills required by employers,” she said in a release.

Maitland said that with little more than 50 animators in Jamaica, there is an immediate need for an estimated 200 persons with animation skills at this time. “If Jamaica is to capitalise on the opportunit­ies that will arise from this emerging industry, there must be deliberate efforts in the training of its people.”

The School of Computing and Informatio­n Technology at UTech began offering the Bachelor of science degree in animation production and developmen­t (BSc APD) in August 2014 with a cohort of 25 students. Since then, the programme has grown significan­tly, resulting in UTech being the leading institutio­n with respect to animation training at the tertiary level, with 135 students enrolled in its BSc APD programme over four years.

In 2013, the World Bank, in conjunctio­n with the Government, launched the Animate Jamaica Project in an effort to secure a share of the global animation industry.

The Youth Employment in the Digital and Animation Industries Project, implemente­d by the Ministry of Science, Energy and Technology, has provided assistance to all academic institutio­ns that are offering animation training by providing resources (hardware and software) and training with the aim of equipping animators to participat­e effectivel­y in the global animation and digital industries.

 ?? CONTRIBUTE­D ?? Nadine Maitland
CONTRIBUTE­D Nadine Maitland

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