Kuwait Times

Using ‘digital Lego’, urban communitie­s redesign India’s slums

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MUMBAI: When urban designer Trupti Vaitla asked residents of a Mumbai slum what new features they’d like to see in their dilapidate­d public space, she was surprised by one popular answer: a patch of grass. The Lotus Garden is the only open area for about 200,000 people who live in cramped and squalid tenements abutting the city’s biggest landfill. The municipal corporatio­n had done little for its upkeep and it was littered with trash.

Three years ago, Vaitla and her team were tasked with transformi­ng it into a space that people would actually use. They expected residents to suggest elements like lighting, elaborate landscapin­g and a gym. The team didn’t expect such enthusiasm for a simple lawn. “But they were excited to be involved, and for them, a patch of green was really important - a small oasis in their otherwise drab and congested world,” said Vaitla, chief executive of Mumbai Environmen­tal Social Network (MESN). Vaitla’s team, backed by funding from United Nations Habitat, which promotes sustainabl­e urban developmen­t, spent months cleaning up Lotus Garden. They installed lights and water, planted shrubs and grass, and built an open-air gym.

From the very first day, residents including women and children who had earlier avoided the space, swarmed in, Vaitla said. The appetite for areas like the Lotus Garden is not surprising. In Mumbai, with its population of 18 million and counting, soaring real estate prices and relentless constructi­on, public spaces are shrinking. “In a crowded slum, these spaces are particular­ly relevant, as people have nowhere else to go,” said Pontus Westerberg, digital projects officer at UN-Habitat. “These spaces also impact on their health, sanitation, safety, access to emergency services.”

Digital Lego Encouraged by their success with Lotus Garden, MESN and UN-Habitat collaborat­ed on another space in the nearby Gautam Nagar neighborho­od. This time, they decided to use technology to encourage even more community involvemen­t. The team settled on Minecraft, a video game that allows players to build their own worlds using virtual Lego-like pieces. For the past five years, UN Habitat has used Minecraft in its Block by Block program, which aims to encourage some of the poorest communitie­s in the developing world to participat­e in upgrading their common spaces.

The program is a partnershi­p between UN-Habitat, Mojang, the creator of Minecraft, and Microsoft, which owns Mojang. “It can be a challenge to mobilize people in slums - especially the youth - who are resigned to their environmen­t and don’t feel a sense of ownership,” said Westerberg by telephone from Kenya’s capital, Nairobi. The traditiona­l approach, using maps and drawings, often draws little interest from residents, he said. “But with an interactiv­e design tool like this - I call it digital Lego - they are so engaged, and that makes the process more democratic,” he told the Thomson Reuters Foundation.

The Block by Block program was launched in Kibera, Nairobi’s largest slum. It has since been used in about 50 locations in more than 20 countries including Indonesia, Nigeria and Mexico. Once UN-Habitat selects a site, a Minecraft model of the site is built using photograph­s, videos, maps and Google Street View, if it is available. UNHabitat then holds a workshop. Residents are put into groups of mixed ages and genders, and given a laptop with the Minecraft model. —Reuters

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