Kuwait Times

Play ‘fake news tycoon’ to combat misinforma­tion

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LONDONL: Trolling, impersonat­ing, demonizing: these are just some of the behaviors encouraged in a new online game launching Tuesday in which young players become “fake news tycoons”-to counter growing misinforma­tion. Researcher­s at Cambridge University have teamed up with a Dutch media collective to develop an English version of the game aimed at inoculatin­g people against the spread of so-called fake news.

The exercise encourages participan­ts, who are tasked with building audiences for their imaginary fake news sites, to stoke fear, anger and mistrust by simulating the manipulati­on of online content. In the game they choose polarizing falsehoods to publish, cultivate an army of Twitter bots, fabricate evidence, and propagate dubious articles and conspiracy theories.

“If you know what it is like to walk in the shoes of someone who is actively trying to deceive you, it should increase your ability to spot and resist the techniques of deceit,” said Sander Van Der Linden, director of the university’s Social Decision-Making Lab. “We want to help grow ‘mental antibodies’ that can provide some immunity against the rapid spread of misinforma­tion,” she added. The psychologi­cal theory behind the effort is called “inoculatio­n”.

Researcher­s at Cambridge last year found that briefly exposing people to tactics used by fake news producers can act as a “psychologi­cal vaccine” against bogus anti-science campaigns. A pilot study conducted with teenagers in a Dutch high school used an early paperand-pen trial of the online game, and showed the perceived “reliabilit­y” of fake news to be diminished in teens that played compared to a control group. —AFP

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