Get cre­ative, the Ja­panese way

New Straits Times - - Cool Tools - Balqis Lim

CAN­VAS su­per­vi­sor and cre­ative di­rec­tor Jun­pei Suzuki show­ing off some fea­tures of the ex­hi­bi­tion. IF you are keen on giv­ing your chil­dren a hands-on ed­u­ca­tional ex­pe­ri­ence, then head on to Cube 1 Ise­tan the Ja­pan Store Kuala Lumpur.

From now un­til June 10, DAI Nip­pon Print­ing Co Ltd is hold­ing an ex­hi­bi­tion us­ing cut­ting-edge tech­nol­ogy such as mod­el­ling, video and mu­sic, via a se­ries of work­shops cu­rated by non-profit or­gan­i­sa­tion CAN­VAS.

The ex­hi­bi­tion aims to in­crease log­i­cal think­ing, and mu­si­cal, phys­i­cal, so­ci­o­log­i­cal, in­ter­per­sonal and con­struc­tional skills, which in turn will stim­u­late a child’s sen­si­bil­ity and his sense of dis­cov­ery with fun and ex­cit­ing games.

“Toys are not just to en­ter­tain chil­dren but also to teach. Tech­nol­ogy is a great tool to en­gage chil­dren in a fun and in­ter­ac­tive way.

“We want to give Malaysians a chance to dis­cover these new ways of learn­ing and be­ing cre­ative, through Ja­panese games and ap­pli­ca­tions.

“The ex­hi­bi­tion will also give par­ents and chil­dren a chance to bond while hav­ing fun with these ac­tiv­i­ties,” said Dai Nip- pon’s Me­dia Con­tent Plan­ning De­part­ment gen­eral man­ager Ken Fuku­take.

Divided into four dif­fer­ent ex­pe­ri­en­tial spa­ces, the ex­hi­bi­tion fea­tures a mini work­shop zone, an in­stal­la­tion zone, a prod­uct ex­pe­ri­ence zone and an in­ter­ac­tive zone.

The mini work­shop zone, or My Box, is a cor­ner where vis­i­tors can cre­ate things like orizuru (folded paper crane), koma (spin­ning top) and ya­jirobe (Ja­panese bal­anc­ing toy), which can be taken home.

The in­stal­la­tion zone, or Our Box, gives par­tic­i­pants the chance to “build” a house and draw a ve­hi­cle with other chil­dren to co-cre­ate a mini town of Kuala Lumpur us­ing a tablet.

Tool Box, or the prod­uct ex­pe­ri­ence zone, fea­tures var­i­ous ed­u­ca­tional prod­ucts and tech­nol­ogy by seven Ja­panese com­pa­nies.

The fun games avail­able in this zone include one cre­ated by Ja­panese chil­dren called Springin’, a fun time-lapse an­i­ma­tion with the Koma Koma, mak­ing the Ja­panese tra­di­tional art bonsai us­ing neji block, and play­ing mu­sic us­ing kitchen uten­sils with the Ototo. A young vis­i­tor build­ing a ‘bonsai tree’ us­ing screws.

Chil­dren will also get the chance to try their hand at pro­gram­ming by play­ing with Gli­code, an app that uses Pocky snack. The snack is used as a com­mand move for the char­ac­ter in­side the game.

At the in­ter­ac­tive zone, or Sound Box, vis­i­tors can also try cre­at­ing a com­po­si­tion us­ing their body ges­tures with Kagura by sim­ply touch­ing the marks that float up on the screen.

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