New Straits Times

SMARTPHONE MAKERS BANK ON GAMERS TO BOOST SALES

Video games on mobiles accounted for nearly half of global market last year

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SMARTPHONE makers hope video games will help them stand out in a crowded market with dwindling sales, but analysts warn that handsets don’t have the power or the screen size to woo hardcore players.

Video games on smartphone­s have taken off in recent years and accounted for nearly half of the global video game market last year, according to a report from research group Idate.

“Most analysts predict the mobile game industry is moving towards a focus on casual players. ‘Hardcore’ gamers that care about displays would probably much rather play on a dedicated portable console,” said Fitch Solutions analyst Cristina Liberal.

The purchase by China’s biggest gaming group Tencent of a majority stake in Finnish mobile game maker Supercell in 2016 highlights the growing focus on the mobile video game market, she added.

Smartphone video game competitio­ns are now held, especially in China where Tencent launched its widely popular mobile strategy game “Honor of Kings” in 2015.

And popular games such as “Clash of Clans” and its successor “Clash Royale“, which were developed by Supercell, are now a regular part of the esports scene where they can be played on mobile phones.

Esports is a form of competitiv­e video gaming with multiple players battling against each other usually in teams, often in matches that are streamed live to throngs of fans.

“Video games are inevitably a key element in the conception of smartphone­s,” said Thomas Husson, a consumer devices analyst at research firm Forrester as the Mobile World Congress trade fair was underway this week here.

They require devices with “high level of performanc­e” and low latency, or response times, to work well, he added.

Honor, a sub-brand in Chinese telecoms giant Huawei’s smartphone portfolio, highlighte­d the advantages of its new View 20 model for video game players such as a large screen and cooling system when it was presented at the end of 2018 in Paris.

South Korea’s Samsung, the world’s biggest smartphone seller, in 2016 introduced a gameboard that could be paired with its Galaxy S8 flagship phone for gaming.

“Video games are very important for us,” a Samsung spokesman said, adding the company prefers to make handsets that “respond to many different needs” instead of a model dedicated to a specific use such as gaming.

While gaming is taken into account by handset makers when they design their devices, few have moved to make specialise­d models for video games.

 ?? BLOOMBERG PIC ?? Video games on smartphone­s have taken off in recent years.
BLOOMBERG PIC Video games on smartphone­s have taken off in recent years.

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